"You Better Eat to Survive": Exploring Cooperative Eating in Virtual Reality Games

P. Arnold, R. A. Khot, F. Mueller
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引用次数: 47

Abstract

"You Better Eat to Survive" is a two-player virtual reality game that involves eating real food to survive and ultimately escape from a virtual island. We sense eating actions of players by analyzing chewing sounds captured by a low-cost microphone attached to the players cheek. Our interest in using cooperative eating as a way of interacting in virtual reality is driven by the possibilities of creating a cross-modal gameplay experience that benefits social interactions. A user study with 22 players showed that eating real food improved players feeling of presence, challenged trust dependencies and made the survival aspect of the game feel more "real". We use these insights to articulate three design themes that can guide designers in creating virtual reality games that incorporate cooperative eating. Ultimately, our work aims to guide design thinking towards using underexplored interaction methods in virtual reality games, thereby reiterating the post-digital design theme of TEI 2018.
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“为了生存,你最好吃”:探索虚拟现实游戏中的合作进食
“为了生存,你最好吃点东西”是一款双人虚拟现实游戏,玩家需要吃真正的食物来生存,并最终逃离一个虚拟的岛屿。我们通过分析附着在玩家脸颊上的低成本麦克风捕捉到的咀嚼声音来感知玩家的进食行为。我们之所以将合作进食作为虚拟现实中的一种互动方式,是因为它能够创造一种有利于社交互动的跨模式游戏体验。一项针对22名玩家的用户研究表明,吃真正的食物可以提高玩家的存在感,挑战信任依赖,让游戏的生存环节感觉更“真实”。我们利用这些见解阐述了三个设计主题,这些主题可以指导设计师创造包含合作进食的虚拟现实游戏。最终,我们的工作旨在引导设计思维,在虚拟现实游戏中使用尚未开发的交互方法,从而重申TEI 2018的后数字设计主题。
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