Fuzzy modeling of offensive maneuver in an evader-pursuer task

M. Menhaj, S. Akbari, S. Nikravesh
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引用次数: 1

Abstract

In this paper we propose a new guidance law based on fuzzy logic that can be successfully used for modeling and generating complicated offensive maneuver in an evader-pursuer task encounter between two highly responsive simplified dynamic systems called as object. Based on human expert's decision-making process, an AI based method is proposed to model the maneuvering. Fuzzy "if ... then ..." rules are used to represent the pursuer preferences in guiding his/her system. The rules are directly obtained from expert's knowledge. Each rule relates the desired moving directions of the pursuer to the task parameters. The control parameters of the object are computed through a mean square error scheme. A large amount of simulations are used to ensure the satisfactory performance of the model. The results show the similarity of the model output to human like maneuvers.
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逃避-追捕任务进攻机动的模糊建模
本文提出了一种新的基于模糊逻辑的制导律,该律可以成功地用于两个高度响应的简化动态系统(称为目标)之间的逃避-追捕任务相遇中复杂进攻机动的建模和生成。基于人类专家的决策过程,提出了一种基于人工智能的机动建模方法。模糊的“如果……”然后……”规则被用来表示追求者在引导他/她的系统时的偏好。规则是直接从专家知识中获得的。每条规则将跟踪者的期望移动方向与任务参数联系起来。通过均方误差格式计算目标的控制参数。为了保证模型的良好性能,进行了大量的仿真。结果表明,模型输出与类人动作相似。
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