On the design of robust and adaptive IEEE 802.11 multicast services for video transmissions

M. A. Santos, Jose Miguel Villalón Millán, L. Orozco-Barbosa, L. Janowski
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引用次数: 5

Abstract

Video communications require the use of networks capable of optimally allocating resources and adapting dynamically themselves to the changing operating conditions. When a video stream has to be delivered to various receivers, the appropriate service to accomplish the delivery process is the multicast communication service. In the particular case of the widely used IEEE 802.11 Wireless LANs (WLANs), the multicast service is simply specified as an unreliable broadcasting service, i.e., it does not include any error recovery mechanism. The absence of feedback from the receivers does not only prevent the sender from taking proper action to recover the corrupted packets, but it also makes unfeasible the implementation of a channel rate adaptation mechanism as the one used by the IEEE 802.11 unicast service. The absence of such mechanism may render the multicast service useless if the channel conditions are so that it makes unreliable the delivery process of the multicast traffic. Even though the IEEE has been working on an amendment to the standard specifying the operation of various error recovery mechanisms for the multicast service, these services have not been designed to support any rate adaptation mechanism. In this paper, we present a novel auto rate selection multicast mechanism, whose design is based on the collision prevention to increase the reliability. We have developed QoS and QoE evaluations via simulation, demonstrating that our proposal outperforms the video quality perceived by the end-user.
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面向视频传输的IEEE 802.11鲁棒自适应组播服务设计
视频通信需要使用能够最佳分配资源并动态适应不断变化的操作条件的网络。当视频流必须传送给不同的接收者时,完成传送过程的适当服务是多播通信服务。在广泛使用的IEEE 802.11无线局域网(wlan)的特殊情况下,多播服务被简单地指定为不可靠的广播服务,也就是说,它不包括任何错误恢复机制。缺乏来自接收方的反馈不仅会阻止发送方采取适当的行动来恢复损坏的数据包,而且还会使信道速率自适应机制(如IEEE 802.11单播服务所使用的机制)的实现变得不可行。如果信道条件不允许,则可能导致多播业务的传递过程不可靠,从而使多播服务失效。尽管IEEE一直在修订标准,指定多播服务的各种错误恢复机制的操作,但这些服务还没有被设计成支持任何速率自适应机制。本文提出了一种新的自选速率组播机制,该机制的设计基于防止冲突,以提高可靠性。我们通过模拟开发了QoS和QoE评估,证明我们的建议优于最终用户所感知的视频质量。
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