VISUAL MODELING FOR EXPLORATORY PROBLEM SOLVING ON COMPUTER SCIENCE LESSONS

S. Kostousov, I. Simonova
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引用次数: 2

Abstract

The purpose of the article is to identify conditions for the effective use of visual modeling tools that can help reduce the difficulty level of solving problems during the teaching high school students programming. Visual modeling tools are a type of software that allows you to create visual abstractions that reproduce concepts and objects of the real world with their relationships, which can help in solving the problem. In this paper, we focused on preformal models based on intellect- and concept-maps. The article gives a classification and describes techniques for using various visual modeling tools to solve problem tasks. Formed skills of working with such tools will allow students to produce, represent and express independently their knowledge. In addition, these tools allow structuring the process of solving the problem, optimizing the time for solving each stage of solving a problem task. The article presents the results of comparing the learning outcomes of the control and experimental groups, which show that the proposed visual modeling tools can help in solving the programming problem tasks.
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计算机科学课程中探索性问题解决的可视化建模
本文的目的是确定有效使用可视化建模工具的条件,这些工具可以帮助降低高中学生编程教学过程中解决问题的难度。可视化建模工具是一种软件,它允许您创建可视化抽象,再现现实世界中的概念和对象及其关系,这有助于解决问题。在本文中,我们重点研究了基于智能图和概念图的预形式化模型。本文给出了一个分类,并描述了使用各种可视化建模工具来解决问题任务的技术。使用这些工具形成的技能将使学生能够独立地产生、表达和表达他们的知识。此外,这些工具允许结构化解决问题的过程,优化解决问题任务的每个阶段的时间。通过对控制组和实验组的学习结果进行比较,结果表明所提出的可视化建模工具可以帮助解决编程问题任务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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