The matrix game derived from the many‐against‐many battle

K. Kikuta
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引用次数: 4

Abstract

The many-against-many battle, which is a variant of the Friedman's one-against-many battle, is formulated as a two-person constant-sum game. It is shown that the matrix which expresses this game has a saddle point. Some cases are presented in which the payoff matrix of the game can be reduced. Finally, some parametrically special cases are analyzed.
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矩阵游戏源于多对多的战斗
多对多之战是弗里德曼一对多之战的变体,它被表述为两人的常数博弈。证明了表示该对策的矩阵有一个鞍点。给出了一些博弈的收益矩阵可以缩减的情况。最后,分析了一些参数化的特殊情况。
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