Decision-theoretic exploration of multiProcessor platforms

G. Beltrame, Dario Bruschi, D. Sciuto, C. Silvano
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引用次数: 18

Abstract

In this paper, we present an efficient technique to perform design space exploration of a multi-processor platform that minimizes the number of simulations needed to identify the power-performance approximate Pareto curve. Instead of using semi-random search algorithms (like simulated annealing, tabu search, genetic algorithms, etc.), we use domain knowledge derived from the platform architecture to set-up exploration as a decision problem. Each action in the decision-theoretic framework corresponds to a change in the platform parameters. Simulation is performed only when information about the probability of action outcomes becomes insufficient for a decision. The algorithm has been tested with two multi-media industrial applications, namely an MPEG4 encoder and an Ogg-Vorbis decoder. Results show that the exploration of the number of processors and two-level cache size and policy, can be performed with less than 15 simulations with 95% accuracy, increasing the exploration speed by one order of magnitude when compared to traditional operation research techniques.
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多处理器平台的决策理论探索
在本文中,我们提出了一种有效的技术来执行多处理器平台的设计空间探索,该平台可以最大限度地减少识别功率性能近似帕累托曲线所需的模拟次数。我们没有使用半随机搜索算法(如模拟退火、禁忌搜索、遗传算法等),而是使用来自平台架构的领域知识来将探索设置为决策问题。决策理论框架中的每个动作都对应于平台参数的变化。只有当关于行动结果概率的信息不足以做出决策时,才会进行模拟。该算法已在MPEG4编码器和Ogg-Vorbis解码器两种多媒体工业应用中进行了测试。结果表明,该算法可以在少于15次模拟的情况下,以95%的准确率进行处理器数量、二级缓存大小和策略的探索,与传统运筹学技术相比,探索速度提高了一个数量级。
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