Measuring User-perceived End-to-end Delays in Geographically Distributed Multimedia Systems

Alexander Beifuß, B. Wolfinger
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Abstract

Long end-to-end delays in interactive or live multimedia systems, as perceived by the users, impair the Quality of Experience and the task performance. Hence, developers are out to assess end-to-end delays for detecting and correcting defects. Measurements at lower system levels only (e.g., packet delay at the transport layer) are not sufficient as network delay does not include significant delays in higher layers (e.g., buffers or audio and video interfaces). This paper addresses these concerns and presents low-cost, portable, GPS-synchronized embedded devices to measure perceived end-to-end delays in geographically distributed multimedia systems at the accuracy of a few microseconds.
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测量地理分布多媒体系统中用户感知的端到端延迟
在交互式或实时多媒体系统中,用户认为长时间的端到端延迟会损害体验质量和任务性能。因此,开发人员要评估端到端的延迟,以检测和纠正缺陷。仅在较低的系统级别(例如,传输层的数据包延迟)进行测量是不够的,因为网络延迟不包括较高层(例如,缓冲区或音频和视频接口)的显著延迟。本文解决了这些问题,并提出了低成本、便携式、gps同步的嵌入式设备,用于测量地理分布多媒体系统中感知到的端到端延迟,精度为几微秒。
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