G. Friedland, P. Smaragdis, Josh H. McDermott, B. Raj
{"title":"Audition for multimedia computing","authors":"G. Friedland, P. Smaragdis, Josh H. McDermott, B. Raj","doi":"10.1145/3122865.3122868","DOIUrl":null,"url":null,"abstract":"What do the fields of robotics, human-computer interaction, AI, video retrieval, privacy, cybersecurity, Internet of Things, and big data all have in common? They all work with various sources of data: visual, textual, time stamps, links, records. But there is one source of data that has been almost completely ignored by the academic community---sound. \n \nOur comprehension of the world relies critically on audition---the ability to perceive and interpret the sounds we hear. Sound is ubiquitous, and is a unique source of information about our environment and the events occurring in it. Just by listening, we can determine whether our child's laughter originated inside or outside our house, how far away they were when they laughed, and whether the window through which the sound passed was open or shut. The ability to derive information about the world from sound is a core aspect of perceptual intelligence. \n \nAuditory inferences are often complex and sophisticated despite their routine occurrence. The number of possible inferences is typically not enumerable, and the final interpretation is not merely one of selection from a fixed set. And yet humans perform such inferences effortlessly, based only on sounds captured using two sensors, our ears. \n \nElectronic devices can also \"perceive\" sound. Every phone and tablet has at least one microphone, as do most cameras. Any device or space can be equipped with microphones at minimal expense. Indeed, machines can not only \"listen\"; they have potential advantages over humans as listening devices, in that they can communicate and coordinate their experiences in ways that biological systems simply cannot. Collections of devices that can sense sound and communicate with each other could instantiate a single electronic entity that far surpasses humans in its ability to record and process information from sound. \n \nAnd yet machines at present cannot truly hear. Apart from well-developed efforts to recover structure in speech and music, the state of the art in machine hearing is limited to relatively impoverished descriptions of recorded sounds: detecting occurrences of a limited pre-specified set of sound types, and their locations. Although researchers typically envision artificially intelligent agents such as robots to have human-like hearing abilities, at present the rich descriptions and inferences humans can make about sound are entirely beyond the capability of machine systems. \n \nIn this chapter, we suggest establishing the field of Computer Audition to develop the theory behind artificial systems that extract information from sound. Our objective is to enable computer systems to replicate and exceed human abilities. This chapter describes the challenges of this field.","PeriodicalId":408764,"journal":{"name":"Frontiers of Multimedia Research","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-12-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Frontiers of Multimedia Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3122865.3122868","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
What do the fields of robotics, human-computer interaction, AI, video retrieval, privacy, cybersecurity, Internet of Things, and big data all have in common? They all work with various sources of data: visual, textual, time stamps, links, records. But there is one source of data that has been almost completely ignored by the academic community---sound.
Our comprehension of the world relies critically on audition---the ability to perceive and interpret the sounds we hear. Sound is ubiquitous, and is a unique source of information about our environment and the events occurring in it. Just by listening, we can determine whether our child's laughter originated inside or outside our house, how far away they were when they laughed, and whether the window through which the sound passed was open or shut. The ability to derive information about the world from sound is a core aspect of perceptual intelligence.
Auditory inferences are often complex and sophisticated despite their routine occurrence. The number of possible inferences is typically not enumerable, and the final interpretation is not merely one of selection from a fixed set. And yet humans perform such inferences effortlessly, based only on sounds captured using two sensors, our ears.
Electronic devices can also "perceive" sound. Every phone and tablet has at least one microphone, as do most cameras. Any device or space can be equipped with microphones at minimal expense. Indeed, machines can not only "listen"; they have potential advantages over humans as listening devices, in that they can communicate and coordinate their experiences in ways that biological systems simply cannot. Collections of devices that can sense sound and communicate with each other could instantiate a single electronic entity that far surpasses humans in its ability to record and process information from sound.
And yet machines at present cannot truly hear. Apart from well-developed efforts to recover structure in speech and music, the state of the art in machine hearing is limited to relatively impoverished descriptions of recorded sounds: detecting occurrences of a limited pre-specified set of sound types, and their locations. Although researchers typically envision artificially intelligent agents such as robots to have human-like hearing abilities, at present the rich descriptions and inferences humans can make about sound are entirely beyond the capability of machine systems.
In this chapter, we suggest establishing the field of Computer Audition to develop the theory behind artificial systems that extract information from sound. Our objective is to enable computer systems to replicate and exceed human abilities. This chapter describes the challenges of this field.