An object oriented approach in building an environment for simulation and analysis based on timed Petri nets with multiple execution policies

G. Manduchi, M. Moro
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引用次数: 1

Abstract

The paper describes a programming environment based on the timed Petri net paradigm with generally distributed transition firing times and with several execution policies. The user interaction is supported by a X Window-based graphical interface. The graphical editor, which allows both bottom-up and top-down modeling, is based on a hierarchy (toolkit) of graphical objects (widgets). A discrete-event simulator is provided: it is composed by a set of basic simulation objects assembled from the model description. A simulator prototype has been developed using the C++ programming language.<>
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基于多执行策略的定时Petri网的仿真与分析环境的面向对象构建方法
本文描述了一种基于定时Petri网范式的编程环境,该环境具有一般分布的转换触发时间和多种执行策略。用户交互由基于X windows的图形界面支持。图形编辑器允许自底向上和自顶向下建模,它基于图形对象(小部件)的层次结构(工具包)。提供了一个离散事件模拟器:它由一组根据模型描述组装的基本仿真对象组成。使用c++编程语言开发了一个模拟器原型
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