Walkthrough evaluation of a VR museum for the physical environment

K. Kabassi, E. Maravelakis
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引用次数: 6

Abstract

This paper focuses on the evaluation experiment of a Virtual Reality (VR) museum. The exhibits of the VR museum are tools that are related to olive trees and olive oil. For the implementation of the experiment, we have used cognitive walkthrough enhanced with an extra phase for testing the user-friendliness and naturalness of human-computer interaction. According to the method some scenarios are designed and run with the participation of real users. Users are being watched by a human expert while interacting with system and implement the scenarios. The method has a predefined list of questions that have to be answered after the user's interaction with the system has been complemented. The problems identified during this process were prioritized and discussed in the final phase of the evaluation.
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虚拟现实博物馆物理环境的演练评估
本文主要对虚拟现实(VR)博物馆进行评估实验。VR博物馆的展品是与橄榄树和橄榄油有关的工具。为了实现实验,我们使用了增强的认知演练,并增加了一个额外的阶段来测试人机交互的用户友好性和自然性。根据该方法设计了一些场景,并在真实用户的参与下运行。用户在与系统交互和实现场景时由人类专家监视。该方法有一个预定义的问题列表,这些问题必须在用户与系统的交互得到补充后才能回答。在此过程中确定的问题被优先排序,并在评估的最后阶段进行讨论。
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