{"title":"Walkthrough evaluation of a VR museum for the physical environment","authors":"K. Kabassi, E. Maravelakis","doi":"10.1109/IISA.2015.7388088","DOIUrl":null,"url":null,"abstract":"This paper focuses on the evaluation experiment of a Virtual Reality (VR) museum. The exhibits of the VR museum are tools that are related to olive trees and olive oil. For the implementation of the experiment, we have used cognitive walkthrough enhanced with an extra phase for testing the user-friendliness and naturalness of human-computer interaction. According to the method some scenarios are designed and run with the participation of real users. Users are being watched by a human expert while interacting with system and implement the scenarios. The method has a predefined list of questions that have to be answered after the user's interaction with the system has been complemented. The problems identified during this process were prioritized and discussed in the final phase of the evaluation.","PeriodicalId":433872,"journal":{"name":"2015 6th International Conference on Information, Intelligence, Systems and Applications (IISA)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 6th International Conference on Information, Intelligence, Systems and Applications (IISA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IISA.2015.7388088","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
This paper focuses on the evaluation experiment of a Virtual Reality (VR) museum. The exhibits of the VR museum are tools that are related to olive trees and olive oil. For the implementation of the experiment, we have used cognitive walkthrough enhanced with an extra phase for testing the user-friendliness and naturalness of human-computer interaction. According to the method some scenarios are designed and run with the participation of real users. Users are being watched by a human expert while interacting with system and implement the scenarios. The method has a predefined list of questions that have to be answered after the user's interaction with the system has been complemented. The problems identified during this process were prioritized and discussed in the final phase of the evaluation.