Subjective and Objective Analyses of Collaboration and Co-Presence in a Virtual Reality Remote Environment

Allison Bayro, Yalda Ghasemi, Heejin Jeong
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引用次数: 8

Abstract

Remote collaboration in virtual reality has gained attention and proved to be a viable solution for providing effective collaboration environments for physically distant collaborators. This study compares head-mounted display (HMD)- and computer-based remote collaboration solutions that allow users to interact with each other through immersive environments. Analyzing remote collaboration in immersive environments requires understanding group interactions and personal experiences. For this purpose, a 3D object assembly task was performed by 10 participants using self-reported surveys and physiological measures to investigate the effectiveness of collaboration from the users' perspective. The results showed that the HMD-based remote collaboration in a virtual reality environment increased the sense of co-presence among the users.
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虚拟现实远程环境中协同与共同存在的主客观分析
虚拟现实中的远程协作已经引起了人们的关注,并被证明是为物理上远程协作者提供有效协作环境的可行解决方案。这项研究比较了头戴式显示器(HMD)和基于计算机的远程协作解决方案,这些解决方案允许用户通过沉浸式环境相互交互。分析沉浸式环境中的远程协作需要理解群体互动和个人经验。为此,10名参与者使用自我报告调查和生理测量来完成一个3D物体组装任务,从用户的角度来调查协作的有效性。结果表明,基于hmd的虚拟现实环境下的远程协作增强了用户之间的共在感。
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