On Information Design with Spillovers

Ozan Candogan
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引用次数: 7

Abstract

An information designer has access to a set of experiments and decides which of these to assign to each of the agents in a directed network. The network encodes informational spillovers: an agent has access to the experiments assigned to her, as well as to those assigned to any other agent who has a directed path to her. We establish that the designer's problem in any network can be reduced to an equivalent problem in a directed acyclic network. We show that when in the latter network each agent follows at most one other agent (i.e., each node has in-degree at most one), the optimal information structure can be obtained in a tractable way. The problem becomes intractable if some agents follow multiple other agents. Thus, qualitatively, following multiple information sources is what makes information design problems intractable in the presence of spillovers. We also study a voting game with binary actions in the presence of spillovers. We show that when the followers are more pessimistic (i.e., have higher posterior mean requirements to take action $1$), the network effects do not play a role, and a certain monotone information structure is optimal. When the followers are more optimistic a monotone information structure is still optimal if each agent follows at most one other agent, but not in general. That said, in the latter case an optimal monotone information structure can be obtained in a tractable way by using an algorithm we provide, provided that the underlying network has bounded treewidth.
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论具有溢出效应的信息设计
信息设计者可以访问一组实验,并决定将其中的哪些实验分配给有向网络中的每个代理。网络对信息溢出进行编码:一个代理可以访问分配给她的实验,也可以访问分配给其他任何有直接路径的代理的实验。我们证明了任意网络中的设计者问题可以简化为有向无环网络中的等价问题。我们证明了在后一种网络中,当每个智能体最多跟随一个其他智能体(即每个节点最多有一个in-degree)时,可以以易于处理的方式获得最优信息结构。如果一些代理跟随多个其他代理,这个问题就变得棘手了。因此,定性地说,遵循多个信息源使得信息设计问题在存在溢出时变得棘手。我们还研究了一个存在溢出的二元行为的投票博弈。我们发现,当追随者越悲观(即采取行动$1$的后验均值要求越高)时,网络效应不发挥作用,某一单调信息结构是最优的。当追随者更乐观时,如果每个智能体最多跟随一个其他智能体,单调信息结构仍然是最优的,但不是一般的。也就是说,在后一种情况下,只要底层网络具有有界树宽,就可以使用我们提供的算法以易于处理的方式获得最优单调信息结构。
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