{"title":"Spectral Machinery (or beyond Essence and System)","authors":"Laurie Johnson","doi":"10.5840/JPHILNEPAL20127175","DOIUrl":null,"url":null,"abstract":"The prospects for a phenomenology of technology have been guided in the past decade by a split between supporters of Martin Heidegger and those who subscribe to Bernard Stiegler's critique of Heidegger. This essay proposes that both are needed for a phenomenology of what Edward Castronova calls 'synthetic worlds' (large on-line environments like Second Life and World of Warcraft). Here is a phenomenology that must take into account histories of design and technical evolution to account for the particular 'fantasy of disembodiment' that shapes a user's experience of a synthetic world, forgetting the bodily engagement with hardware.","PeriodicalId":288505,"journal":{"name":"Journal of Philosophy: A Cross-Disciplinary Inquiry","volume":"52 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Philosophy: A Cross-Disciplinary Inquiry","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5840/JPHILNEPAL20127175","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The prospects for a phenomenology of technology have been guided in the past decade by a split between supporters of Martin Heidegger and those who subscribe to Bernard Stiegler's critique of Heidegger. This essay proposes that both are needed for a phenomenology of what Edward Castronova calls 'synthetic worlds' (large on-line environments like Second Life and World of Warcraft). Here is a phenomenology that must take into account histories of design and technical evolution to account for the particular 'fantasy of disembodiment' that shapes a user's experience of a synthetic world, forgetting the bodily engagement with hardware.