The Simulation of a Billiard Game Using a Haptic Interface

L. D. Paolis, Marco Pulimeno, G. Aloisio
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引用次数: 11

Abstract

Recently the computer entertainment technology has generated a deal of interest among researchers and developers as it is recognized as showing high promise in creating exciting new forms of human computer interaction. Performance improvements in graphics hardware and the diffusion of the low cost haptic interfaces have made it possible to visualize complex virtual environments and provided opportunities to interact with these in a more realistic way. In this paper a virtual reality application of a game of billiard game is presented; to allow to the user an interactive and realistic interaction is provided a force feedback by means of a commercial haptic interface. To build an immersive virtual environment has been used the development environment XIR and to simulate the rigid body dynamics has been utilized the ODE library.
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用触觉界面模拟台球游戏
最近,计算机娱乐技术引起了研究人员和开发人员的极大兴趣,因为它被认为在创造令人兴奋的人机交互新形式方面表现出很高的前景。图形硬件的性能改进和低成本触觉界面的普及使得可视化复杂的虚拟环境成为可能,并提供了以更现实的方式与这些环境进行交互的机会。本文介绍了一个台球游戏的虚拟现实应用;为了让用户进行互动和真实的交互,通过商业触觉界面提供了力反馈。利用开发环境XIR构建了沉浸式虚拟环境,利用ODE库对刚体动力学进行了仿真。
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