Towards Player Health Analytics in Overwatch

Jonah Glass, C. McGregor
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引用次数: 2

Abstract

Overwatch is a competitive, team-based first-person shooter game, with a professional eSports league supporting competitive play. Player mental health has been an issue in eSports, and in Overwatch multiple players have quit playing professionally and cited mental health concerns. Player physiology during gameplay presents an opportunity to understand stressors during gameplay that may affect individual performance and health. This paper presents the collection of physiological data from Overwatch players and overlays it with data from the video game. This method, demonstrated in a pilot study could be used to learn more about how in game events affect player mental health, and lead to the development of resilience building approaches for eSports athletes.
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《守望先锋》的玩家生命值分析
《守望先锋》是一款基于团队的第一人称射击游戏,带有专业的电子竞技联盟支持竞争玩法。在电子竞技中,玩家的心理健康一直是个问题,在《守望先锋》中,许多玩家因为心理健康问题而退出职业游戏。玩家在游戏过程中的生理机能让我们有机会了解游戏过程中可能影响个人表现和健康的压力源。本文收集了《守望先锋》玩家的生理数据,并将其与电子游戏中的数据进行了叠加。这种方法在一项试点研究中得到了证明,可以用来了解更多关于游戏事件如何影响玩家心理健康的信息,并为电子竞技运动员提供弹性建设方法的发展。
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