GNS3 Limitations when Emulating Connectivity and Management for Backbone Networks: A Case Study of CANARIE

J. Castillo-Velazquez, Alonso Delgado-Villegas
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引用次数: 5

Abstract

Advanced networks born after the development of the commercial Internet, those networks are the infrastructure of the national research and education networks around the world, acting as Internet version 2 for each country. The backbone internet infrastructure is so expensive that just a few internet service providers in a country can invest and deliver these networks. Therefore, when academics wish to explore management in these backbone internet networks a simulator or emulator must be used and GNS3 is often chosen because it supports backbone routers and Gbps links. Advanced networks have evolved and updating the backbone infrastructure until Gbps and using backbone routers. In this work a connectivity and management emulator for the backbone topology of different advanced networks in the globe is explored and, its capabilities and limitations are shown, but when approaching the real backbone infrastructure, CANARIE is chosen.
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GNS3在模拟骨干网连接和管理时的局限性:以CANARIE为例
高级网络是在商业互联网发展之后诞生的,这些网络是世界各国研究和教育网络的基础设施,充当每个国家的互联网版本2。骨干互联网基础设施是如此昂贵,以至于一个国家只有少数互联网服务提供商可以投资和提供这些网络。因此,当学者希望在这些骨干互联网网络中探索管理时,必须使用模拟器或模拟器,并且通常选择GNS3,因为它支持骨干路由器和Gbps链路。先进的网络已经发展和更新骨干基础设施,直到Gbps和使用骨干路由器。在这项工作中,探索了全球不同先进网络主干网拓扑的连接和管理仿真器,并显示了其功能和局限性,但当接近真实的主干网基础设施时,选择了CANARIE。
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