3D-Computerized facial reconstructions from 3D-MRI of human heads using deformable model approach

A. Kermi, Sofia Marniche-Kermi, M. Laskri
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引用次数: 7

Abstract

The aim of facial reconstruction is to estimate the face of an unknown individual from the shape of his/her skull to aid in recognition and identification. In this paper a 3D computerized facial reconstruction method from 3D-MRI of human heads is presented. It based on a model deformable approach constrained by the knowledge of soft tissues thicknesses, at a certain number of characteristic landmarks. The facial reconstruction process is divided into two main stages. An automatic initialization step of the deformable model is based on a non-linear registration technique guided by B-Spline Free-Form Deformations (FFD) model. In the second step, the initial skin, resulting from the transformation computed previously, is refined by means of a 3D deform-able model based on simplexes meshes that is attracted by some characteristic landmarks previously computed by a calculation of Mean and Gaussian curvatures. The evolution of the deformable model is done according to different internal and external forces among which the Gradient Vectors Flow force (GVF) and a balloon force. This method has been tested on thirteen sets of skull/skin data, extracted from 3D-MRI of individual heads of children and adults.
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使用可变形模型方法从人类头部的3D-MRI中获得3d计算机面部重建
面部重建的目的是根据未知个体的头骨形状来估计其面部,以帮助识别和识别。本文提出了一种基于头部三维磁共振成像的三维计算机面部重建方法。它基于一种受软组织厚度知识约束的模型变形方法,在一定数量的特征标志下。面部重建过程分为两个主要阶段。变形模型的自动初始化步骤是基于b样条自由变形(FFD)模型指导下的非线性配准技术。在第二步中,通过先前计算的转换产生的初始蒙皮,通过基于简单网格的3D可变形模型进行细化,该模型由先前通过计算均值和高斯曲率计算的一些特征地标所吸引。根据梯度矢量流力(GVF)和气球力等不同的内外力对变形模型进行演化。这种方法已经在13组头骨/皮肤数据上进行了测试,这些数据是从儿童和成人个体头部的3D-MRI中提取的。
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