Go First Dice for Five Players and Beyond.

R. Ford, James Grime, Eric Harshbarger, Brian Pollock
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Abstract

Abstract Before a game begins, the players need to decide the order of play. This order of play is determined by each player rolling a die. Does there exist a set of dice such that draws are excluded and each order of play is equally likely? For four players the solution involves four 12-sided dice, sold commercially as Go First Dice. However, the solution for five players remained an open question. We present two solutions. The first solution has a particular mathematical structure known as binary dice, and results in a set of five 60-sided dice, where every place is equally likely. The second solution is an inductive construction that results in one one 36-sided die; two 48-sided dice; one 54-sided die; and one 20-sided die, where each permutation is equally likely.
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5个玩家的第一个骰子。
在游戏开始前,玩家需要决定游戏的顺序。这个游戏顺序是由每个玩家掷骰子决定的。是否存在一组骰子,使得平局被排除在外,并且每种玩法顺序的可能性相等?对于四名玩家来说,解决方案涉及四个12面骰子,商业上以Go First dice的名义出售。然而,五名球员的解决方案仍然是一个悬而未决的问题。我们提出了两种解决方案。第一种解决方案有一种特殊的数学结构,称为二元骰子,结果是一组5个60面骰子,其中每个位置的概率都是相等的。第二个解决方案是归纳构造,结果是一个36面骰子;两个48面骰子;一个54面骰子;还有一个20面骰子,每种排列的概率都是一样的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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