Brain–Computer Interfaces for Movement

W. Glannon
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Abstract

This chapter describes differences between passive and active brain–computer interfaces (BCIs). It explains how active BCIs enable users to move a prosthetic arm or limb, or a computer cursor, and gives them a certain degree of control over these movements. There is shared control between the user and the interface, and this restores the user’s capacity for agency. In normal voluntary bodily movements, one does not have to think about performing them. In BCI-mediated movements, the user must plan how to use the system in activating and directing brain signals to the computer to perform them. There are two intentions: intending to perform an action; and intending to perform it with a BCI. There are two mental acts: activating and directing signals to the computer to produce the motor output. The fact that there are two intentions and two mental acts resulting in a physical movement could motivate a revision of moral and legal criteria of responsibility for BCI users. It could influence judgements of responsibility for actions, omissions, and their consequences.
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运动脑机接口
本章描述了被动和主动脑机接口(bci)的区别。它解释了活动脑机接口如何使用户能够移动假肢或肢体或计算机光标,并赋予他们对这些运动的一定程度的控制。用户和界面之间共享控制,这恢复了用户的代理能力。在正常的自主身体运动中,一个人不需要考虑如何去做。在bci介导的运动中,用户必须计划如何使用该系统来激活和引导大脑信号到计算机来执行它们。有两种意图:意图执行一个动作;并打算用脑机接口执行有两种心理行为:激活和引导信号到计算机以产生电机输出。有两种意图和两种精神行为导致身体运动,这一事实可以激发对脑机接口使用者责任的道德和法律标准的修订。它可能影响对行为、疏忽及其后果的责任判断。
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Epilogue Brain–Computer Interfaces for Movement Brain–Computer and Brain-to-Brain Interfaces for Communication
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