The category of play as philosophical and aesthetic factor in the works by Hermann Hesse

T. Chonka, Adalbert Bárány
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Abstract

In the scientific work has been carried out an interpretation of Hermann Hesse’s novels «Steppenwolf» and «The Game of Beads» on the basis of the dialogue «author – hero – reader», built on the principles of intellectual play. It has been illustrated that the category of play – as an artistic, magical element of creativity, as a means of creating and functioning of cultural values, as an artistic communication – is conceptual for the artist. The purpose of this game is the reader endowed with rich imagination. The model of the ideal reader, who is able to co-create and agrees to accept all the rules of the proposed game, laid down in the literary texts by H. Hesse. Emphasis is placed on the fact that philosophy and aesthetics are the basic, integral principles of Hesse’s game concept. The artist proceeds from the standpoint of aesthetics (as a way of escape from reality), and thanks to this aesthetics seeks a philosophical understanding of the depths of his own subconscious and conscious, solving this problem by the act of creation. Hesse’s literary works were a kind of playful communication with his own depths, which the author was not afraid to make «on people». The constant duality of the characters, the study of variations in life paths, the formation of a spiritual personality, the search for truth – the problems that most concerned Hesse, and therefore were covered in his works. The author «played» in the construction of his own personality, not forgetting for a moment about the annoying reality that was the source of his real «I». The game helps him to overcome this reality, gives him the opportunity to be «who the soul wants to be» and «where» he aspires. Most of the writer’s works are based on the game of intellect, but Hesse needs the reader’s trust, he does not intend to deceive him, on the contrary – the author wants to make him his partner in creating the world of novels: he plays «beauty» and offers to do so to his readers. It is proved that the concept of the game for Hesse is the principle of organization of the literary text and the basis of literary communication. The game is the main basis of the dialogue «author – hero – reader». Keywords: Hermann Hesse, «Steppenwolf», «The Game of Beads», dialogue «author – hero – reader», intellectual game.
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黑塞作品中作为哲学和美学因素的游戏范畴
在科学工作中,对赫尔曼·黑塞的小说《草原狼》和《珠子的游戏》进行了解释,以“作者-英雄-读者”对话为基础,建立在智力游戏的原则之上。已经说明,游戏的范畴- -作为创造的一种艺术的、神奇的元素,作为创造和发挥文化价值的手段,作为一种艺术交流- -对艺术家来说是概念性的。这个游戏的目的是赋予读者丰富的想象力。理想读者的模式,谁能够共同创造,并同意接受所有的规则提出的游戏,奠定了H.黑塞的文学文本。重点在于哲学和美学是Hesse游戏概念的基本原则。艺术家从美学的立场出发(作为一种逃避现实的方式),并通过这种美学寻求对自己潜意识和意识深处的哲学理解,通过创作的行为来解决这个问题。黑塞的文学作品是一种与自己内心深处的戏谑交流,这种交流是作者不害怕“对人”的。人物的二元性,对人生道路变化的研究,精神人格的形成,对真理的追求——这些都是黑塞最关心的问题,因此在他的作品中都有涉及。作者“扮演”着自己人格的建构,一刻也没有忘记恼人的现实,这是他真正的“我”的来源。游戏帮助他克服这种现实,让他有机会成为“灵魂想要成为的人”和“他渴望的地方”。作家的大部分作品都是基于智力的游戏,但黑塞需要读者的信任,他不打算欺骗他,相反,作者想让他成为自己创造小说世界的伙伴:他扮演“美”,并向读者提供这样的机会。论证了黑塞的游戏概念是文学文本组织的原则和文学传播的基础。游戏是“作者-英雄-读者”对话的主要基础。关键词:赫尔曼·黑塞,《草原狼》,《珠子的游戏》,对话,作者-英雄-读者,智力游戏。
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