Drawn into Science Through Authentic Virtual Practice

J. Kolodner, Tamer Said, Kenneth Wright, A. Pallant
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引用次数: 8

Abstract

Under what conditions do students engaged with a virtual world come away with enhanced appreciation for science, wonderment about the world, and nascent understanding of science practice? Other researchers have shown that virtual worlds and games can foster such development and highlight design characteristics that elicit engagement, motivation, and learning. Our study examines what contributes to the changed interests and dispositions of learners as they engage with such worlds. Such understanding, analyzed over a diverse array of students learning in a variety of virtual worlds, is a prerequisite for developing design guidelines for drawing in students no matter the resources, interests, and attitudes they bring and help them learn and develop.
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通过真实的虚拟实践融入科学
在什么条件下,参与虚拟世界的学生能够增强对科学的欣赏,对世界的好奇,以及对科学实践的初步理解?其他研究人员已经表明,虚拟世界和游戏可以促进这种发展,并突出设计特征,引发参与,动机和学习。我们的研究考察了是什么导致了学习者的兴趣和性格的改变,因为他们参与了这样的世界。通过对在各种虚拟世界中学习的各种学生的分析,这种理解是制定设计指导方针的先决条件,无论他们带来的资源、兴趣和态度如何,都可以帮助他们学习和发展。
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