{"title":"Tracing gaze-following behavior in virtual reality using wiener-granger causality","authors":"Marius Rubo, M. Gamer","doi":"10.1145/3204493.3208332","DOIUrl":null,"url":null,"abstract":"We modelled gaze following behavior in a naturalistic virtual reality environment using Wiener-Granger causality. Using this method, gaze following was statistically tangible throughout the experiment, but could not easily be pinpointed to precise moments in time.","PeriodicalId":237808,"journal":{"name":"Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications","volume":"59 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3204493.3208332","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
We modelled gaze following behavior in a naturalistic virtual reality environment using Wiener-Granger causality. Using this method, gaze following was statistically tangible throughout the experiment, but could not easily be pinpointed to precise moments in time.