Models of market behavior: bringing realistic games to market

S. Leven
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引用次数: 1

Abstract

Modelling markets top-down tends to eliminate the dynamic nature of valuation. As prices constitute emergent properties of market forces and these forces emerge from anticipation and interaction of agents, only by employing games based in discursive systems theory can we detect "systems embedded in systems". Human decision-making has long been described as the convolving of habitual, inferential and affective processes. We have designed a series of simulations that employ neural networks to model the biological processes involved in individual and interactive decision-making. We have also designed models employing these interactions in organizational and market processes. Further, we suggest that observer effects are central to the measurement process in time-series analysis, from series and component definition to experimental design through outcome interpretation. Employing a neural network tool called Differential Filtering, we have suggested that these effects can be understood and, to some extent, vitiated. Finally, we have demonstrated the ability of the brain-emulating networks to detect context and to discover texture in data series, as a solution to problems such as data fusion and data decomposition. We discuss these models in light of modern approaches to complex systems information processing.
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市场行为模型:将现实主义游戏推向市场
自上而下的市场建模往往会消除估值的动态性。由于价格构成了市场力量的紧急属性,而这些力量来自于代理人的预期和相互作用,所以只有通过运用基于话语系统理论的博弈,我们才能发现“系统中的系统”。长期以来,人类的决策一直被描述为习惯、推理和情感过程的复杂过程。我们设计了一系列的模拟,利用神经网络来模拟涉及个人和互动决策的生物过程。我们还设计了在组织和市场过程中利用这些相互作用的模型。此外,我们认为观察者效应是时间序列分析中测量过程的核心,从序列和成分定义到实验设计,再到结果解释。采用一种称为差分滤波的神经网络工具,我们认为这些影响是可以理解的,并且在某种程度上可以消除。最后,我们展示了大脑模拟网络在数据序列中检测上下文和发现纹理的能力,作为数据融合和数据分解等问题的解决方案。我们根据复杂系统信息处理的现代方法来讨论这些模型。
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