Educational Game Scenario Model Based On Imperative Game Goal Typology

Rickman Roedavan, Y. Siradj, Stella Stefany
{"title":"Educational Game Scenario Model Based On Imperative Game Goal Typology","authors":"Rickman Roedavan, Y. Siradj, Stella Stefany","doi":"10.21512/jggag.v8i1.9497","DOIUrl":null,"url":null,"abstract":"\n\n\nEducational games are digital products resulting from the application of game-based learning concepts. The main factors forming educational games include combining a learning subject with challenging elements and engaging visualization. Most educational games translate the challenge component of the game in the form of multiple choice quizzes, questions, answers, or puzzle solving. This result causes the mechanical structure of educational games less interesting than the mechanics of entertainment games. This paper proposes a scenario development model for educational games derived from the game goal typology commonly found in entertainment games. This model is expected to be a reference for developing educational game scenarios that can enrich the types of mechanics and increase the engagement of an educational game. The proposed model in the research has been tested on two educational games, both of which received high attractiveness scores of 1.632 and 1.542 respectively on the User Experience Question (UEQ) scale.\n\n\n","PeriodicalId":168245,"journal":{"name":"Journal of Games, Game Art, and Gamification","volume":"69 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Games, Game Art, and Gamification","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.21512/jggag.v8i1.9497","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Educational games are digital products resulting from the application of game-based learning concepts. The main factors forming educational games include combining a learning subject with challenging elements and engaging visualization. Most educational games translate the challenge component of the game in the form of multiple choice quizzes, questions, answers, or puzzle solving. This result causes the mechanical structure of educational games less interesting than the mechanics of entertainment games. This paper proposes a scenario development model for educational games derived from the game goal typology commonly found in entertainment games. This model is expected to be a reference for developing educational game scenarios that can enrich the types of mechanics and increase the engagement of an educational game. The proposed model in the research has been tested on two educational games, both of which received high attractiveness scores of 1.632 and 1.542 respectively on the User Experience Question (UEQ) scale.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
基于命令式游戏目标类型学的教育游戏场景模型
教育游戏是应用基于游戏的学习概念而产生的数字产品。形成教育类游戏的主要因素包括将学习主题与具有挑战性的元素和引人入胜的可视化相结合。大多数教育类游戏将挑战元素转化为多项选择测验、问题、答案或解谜。这一结果导致教育游戏的机制结构不如娱乐游戏的机制有趣。本文从娱乐游戏中常见的游戏目标类型学出发,提出了教育游戏的场景开发模型。该模型有望成为开发教育类游戏场景的参考,丰富机制类型,提高教育类游戏的粘性。本研究提出的模型在两款教育类游戏上进行了测试,这两款游戏在用户体验问题(UEQ)量表上分别获得了1.632和1.542的高分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Gaming the Past– Commercial Video Games with historical contexts: Evaluation of the Iranian Lotf Ali Khan Game Lego-based Game as a Way to Improve Student’s Physics Education Educational Game Scenario Model Based On Imperative Game Goal Typology Gamification Using Visual Novel to Improve Chemistry Learning Motivation Valkyria Chronicles Game and the “Cute” Memory of War
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1