{"title":"Shark punch: A virtual reality game for aquatic rehabilitation","authors":"J. Quarles","doi":"10.1109/VR.2015.7223397","DOIUrl":null,"url":null,"abstract":"We present a novel underwater VR game - Shark Punch - in which the user must fend off a virtual Great White shark with real punches in a real underwater environment. This poster presents our underwater VR system and our iterative design process through field tests with a user with disabilities. We conclude with proposed usability, accessibility, and system design guidelines for future underwater VR rehabilitation games.","PeriodicalId":231501,"journal":{"name":"2015 IEEE Virtual Reality (VR)","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"22","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE Virtual Reality (VR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2015.7223397","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 22
Abstract
We present a novel underwater VR game - Shark Punch - in which the user must fend off a virtual Great White shark with real punches in a real underwater environment. This poster presents our underwater VR system and our iterative design process through field tests with a user with disabilities. We conclude with proposed usability, accessibility, and system design guidelines for future underwater VR rehabilitation games.