Juan Cheng, Xiang Chen, Zhiyuan Lu, Kongqiao Wang, M. Shen
{"title":"Key-press gestures recognition and interaction based on SEMG signals","authors":"Juan Cheng, Xiang Chen, Zhiyuan Lu, Kongqiao Wang, M. Shen","doi":"10.1145/1891903.1891950","DOIUrl":null,"url":null,"abstract":"This article conducted research on the pattern recognition of keypress finger gestures based on surface electromyographic (SEMG) signals and the feasibility of key -press gestures for interaction application. Two sort of recognition experiments were designed firstly to explore the feasibility and repeatability of the SEMG -based classification of 1 6 key-press finger gestures relating to right hand and 4 control gestures, and the key -press gestures were defined referring to the standard PC key board. Based on the experimental results, 10 quite well recognized key -press gestures were selected as numeric input keys of a simulated phone, and the 4 control gestures were mapped to 4 control keys. Then two types of use tests, namely volume setting and SMS sending were conducted to survey the gesture-base interaction performance and user's attitude to this technique, and the test results showed that users could accept this novel input strategy with fresh experience.","PeriodicalId":181145,"journal":{"name":"ICMI-MLMI '10","volume":"250 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-11-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ICMI-MLMI '10","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1891903.1891950","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13
Abstract
This article conducted research on the pattern recognition of keypress finger gestures based on surface electromyographic (SEMG) signals and the feasibility of key -press gestures for interaction application. Two sort of recognition experiments were designed firstly to explore the feasibility and repeatability of the SEMG -based classification of 1 6 key-press finger gestures relating to right hand and 4 control gestures, and the key -press gestures were defined referring to the standard PC key board. Based on the experimental results, 10 quite well recognized key -press gestures were selected as numeric input keys of a simulated phone, and the 4 control gestures were mapped to 4 control keys. Then two types of use tests, namely volume setting and SMS sending were conducted to survey the gesture-base interaction performance and user's attitude to this technique, and the test results showed that users could accept this novel input strategy with fresh experience.