FaceWidgets: Exploring Tangible Interaction on Face with Head-Mounted Displays

Wen-Jie Tseng, Li-Yang Wang, Liwei Chan
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引用次数: 11

Abstract

We present FaceWidgets, a device integrated with the backside of a head-mounted display (HMD) that enables tangible interactions using physical controls. To allow for near range-to-eye interactions, our first study suggested displaying the virtual widgets at 20 cm from the eye positions, which is 9 cm from the HMD backside. We propose two novel interactions, widget canvas and palm-facing gesture, that can help users avoid double vision and allow them to access the interface as needed. Our second study showed that displaying a hand reference improved performance of face widgets interactions. We developed two applications of FaceWidgets, a fixed-layout 360 video player and a contextual input for smart home control. Finally, we compared four hand visualizations against the two applications in an exploratory study. Participants considered the transparent hand as the most suitable and responded positively to our system.
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FaceWidgets:用头戴式显示器探索有形的面部交互
我们展示了FaceWidgets,这是一款与头戴式显示器(HMD)背面集成的设备,可以通过物理控制实现有形的交互。为了实现近距离与眼睛的交互,我们的第一项研究建议在距离眼睛20厘米的位置显示虚拟小部件,即距离头戴式显示器背面9厘米的位置。我们提出了两种新颖的交互方式,widget画布和面向手掌的手势,可以帮助用户避免双重视觉,并允许他们根据需要访问界面。我们的第二项研究表明,显示手部参考可以提高面部小部件交互的性能。我们开发了两个FaceWidgets应用程序,一个是固定布局的360度视频播放器,另一个是用于智能家居控制的上下文输入。最后,我们在一项探索性研究中比较了四种手部可视化与两种应用。嘉宾认为透明手是最合适的,并积极回应我们的制度。
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