{"title":"Decorating implicit surfaces","authors":"H. Pedersen","doi":"10.1145/218380.218458","DOIUrl":null,"url":null,"abstract":"This work presents a new general approach for applying textures onto implicit surfaces. Its main contributions are: An improved set of interactive tools for subdividing implicit surfaces into convenient patches. An efficient and reliable algorithm for deriving parameterizations for these patches. A new set of useful texturing operations. These results provide a unified representation scheme for a variety of texturing techniques that were previously incompatible, allowing more efficient manipulation, storage, and rendering of textured objects and a fuller use of current texture mapping hardware.","PeriodicalId":447770,"journal":{"name":"Proceedings of the 22nd annual conference on Computer graphics and interactive techniques","volume":"142 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1995-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"122","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 22nd annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/218380.218458","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 122

Abstract

This work presents a new general approach for applying textures onto implicit surfaces. Its main contributions are: An improved set of interactive tools for subdividing implicit surfaces into convenient patches. An efficient and reliable algorithm for deriving parameterizations for these patches. A new set of useful texturing operations. These results provide a unified representation scheme for a variety of texturing techniques that were previously incompatible, allowing more efficient manipulation, storage, and rendering of textured objects and a fuller use of current texture mapping hardware.
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装饰隐曲面
这项工作提出了在隐式表面上应用纹理的一种新的通用方法。它的主要贡献是:一套改进的交互式工具,用于将隐式曲面细分为方便的块。给出了一种高效可靠的参数化算法。一组新的有用的纹理操作。这些结果为以前不兼容的各种纹理技术提供了一个统一的表示方案,允许更有效地操作、存储和渲染纹理对象,并更充分地利用当前的纹理映射硬件。
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