Surrogate being

Sunsook Nam
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Abstract

Surrogate Being is an interactive virtual environment, where I negotiate the discrepancy between memories and digital data of a nostalgic place, my hometown in Korea. Interweaving the heterogeneity of algorithmic digital images and affective memories, this project overcomes the binary opposition of humans and nonhuman and the anthropocentric perspective to investigate technology as a coevolving cognitive being and vital actor in the cognitive network. This project explores our experience and understanding of the world living in the Cognisphere - the globally interconnected cognitive system of humans and machines - and acknowledges nonlinguistic forces and experiential knowledge. Such affective dynamics among planetary cognitive beings are largely unnoticed and overshadowed by seemingly explicit and errorless digital information, and this project opens up interplays between tangible representations on the interface and underlying affects. Surrogate Being bridges the gap between my mind and digital technology and invites participants to navigate the mediated landscape with their curiosity. As memories remain indistinct and disintegrated until we recollect, the landscape is destructed and distorted when no participant is engaged. If a participant is approached the fragmented image and stands in front of it, it turns into a navigable landscape. As s/he moves her/his head to look at the other side of the landscape, the virtual camera in the scene changes its direction responding to the participants' movement - analyzing the image using computer vision. This interaction suggests a potential depth in this digital landscape we can look into, thus the monitor becomes a portal into a mediated digital-memory space. Furthermore, human and technological cognition become indistinguishable in this mediated space, collaboratively generated by affective memories and algorithmic decisions.
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代理是
替身是一个互动的虚拟环境,我在这里讨论一个怀旧的地方——我在韩国的家乡——的记忆和数字数据之间的差异。该项目将算法数字图像和情感记忆的异质性交织在一起,克服了人类和非人类的二元对立,以及人类中心主义的视角,将技术作为一种共同进化的认知存在和认知网络中的重要参与者进行研究。该项目探索了我们对生活在认知圈(人类和机器的全球互联认知系统)中的世界的经验和理解,并承认非语言力量和经验知识。行星认知生物之间的这种情感动态在很大程度上被看似明确无误的数字信息所忽视和掩盖,而这个项目开辟了界面上的有形表现与潜在影响之间的相互作用。代理存在在我的思想和数字技术之间架起了桥梁,并邀请参与者用他们的好奇心在中介景观中导航。当我们回忆起来的时候,记忆仍然是模糊和分解的,当没有参与者参与时,景观被破坏和扭曲。如果参与者靠近碎片图像并站在它前面,它就会变成一个可导航的景观。当他/她移动她/他的头去看风景的另一边时,场景中的虚拟摄像机会根据参与者的运动改变方向——使用计算机视觉分析图像。这种互动暗示了我们可以看到的数字景观的潜在深度,因此显示器成为进入中介数字记忆空间的门户。此外,在这个由情感记忆和算法决策共同产生的中介空间中,人类和技术认知变得难以区分。
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