High quality P2P-Video-on-Demand with download bandwidth limitation

Attila Korösi, Csaba Lukovszki, B. Székely, A. Császár
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引用次数: 7

Abstract

This paper investigates a VoD distribution architecture that exploits the increasing uplink and local storage capacities of customer equipment in a peer-to-peer (P2P) manner in order to offload the central video servers and the core network segment. We investigate an environment where (i) the peers' upload speeds vary in time and (ii) on the subscriber's downlink a strict bandwidth limit constrains the VoD delivery, and where (iii) this downlink limit is not significantly higher than the video's own bit rate while (iv) the subscribers' upload capacities are not cut down. In such an environment providing quality for a true VoD service requires carefully selected mechanisms. We show how the components (storage policy, uplink speed management) of a P2P-VoD system should be changed to be feasible under these conditions. The main component of the system determines the minimal required server speed as a function of the prebuffered content, the uploaders' behaviours, and the given play back fault probability. Additionally, by using simulation we investigate the optimal downlink bandwidth limit for a subscriber population with different average upload speeds.
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具有下载带宽限制的高质量p2p视频点播
本文研究了一种以点对点(P2P)方式利用客户设备不断增加的上行链路和本地存储容量来卸载中央视频服务器和核心网段的VoD分发架构。我们研究了一种环境,其中(i)同行的上传速度随时间而变化,(ii)在订阅者的下行链路上,严格的带宽限制限制了VoD的传输,以及(iii)该下行链路限制不明显高于视频自身的比特率,同时(iv)订阅者的上传容量没有减少。在这样的环境下,为真正的视频点播服务提供高质量的服务需要仔细选择机制。我们展示了如何在这些条件下改变P2P-VoD系统的组件(存储策略,上行速度管理)。系统的主要组件根据预缓冲的内容、上传者的行为和给定的播放故障概率来确定所需的最小服务器速度。此外,通过模拟,我们研究了不同平均上传速度的用户群体的最佳下行带宽限制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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