Experience with RAPID prototypes

D. Dolev, R. Strong, E. Wimmers
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引用次数: 5

Abstract

The goals of the RAPID environment are: firstly to make the programming of distributed protocols simple without restricting the protocol relevant choices of the programmer; secondly to provide encapsulation and reusability that are at least as powerful as those offered by object oriented programming; and thirdly to provide for different styles of programming that make RAPID an easy transitional programming environment between older and lower level languages and C. The environment provides and is programmed in the RAPID-FL subset of the functional language FL. Although the full power of FL is available to the programmer, a very small number of concepts need to be learned to program in RAPID-FL. Moreover, restriction to RAPID-FL means that one can have the safety of a functional language combined with reasonable uses of assignment. RAPID makes storage management trivial and reduces the complexity of communication management to handling a few simple commands. We describe our experience using RAPID to perform clock synchronization experiments and to serve as scaffolding for high performance C code that implements a collective communication protocol for parallel machines.<>
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RAPID环境的目标是:首先使分布式协议的编程变得简单,而不限制程序员对协议的相关选择;其次,提供至少与面向对象编程一样强大的封装和可重用性;第三,提供不同的编程风格,使RAPID成为一个易于在较老和较低级语言与c之间过渡的编程环境。该环境提供并使用函数式语言FL的RAPID-FL子集进行编程。尽管程序员可以使用FL的全部功能,但要在RAPID-FL中编程,需要学习的概念非常少。此外,对RAPID-FL的限制意味着可以将函数式语言的安全性与合理的赋值使用相结合。RAPID使存储管理变得简单,并将通信管理的复杂性降低到处理几个简单的命令。我们描述了我们使用RAPID来执行时钟同步实验的经验,并作为实现并行机器集体通信协议的高性能C代码的脚手架。
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