Real-time 3D shape measurement by fringe projection and GPU parallel computing

Huijie Zhao, Yang Xu, Hongzhi Jiang, Xiaochun Diao, Chenghao Liu, Mingyi Xing
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Abstract

When fringe projection profilometry is applied for real-time 3D shape measurement, several problems remain to be solved such as multi-wavelength heterodyne phase unwrapping is sensitive to motion and the computation cost is high. In this paper, a real-time 3D shape measurement method with optimized multi-wavelength heterodyne phase unwrapping and GPU parallel computing is proposed. Experimental results demonstrate that the proposed method can acquire 3D shape at 40 fps. Dynamic object with discontinuities can be measured and the phase unwrapping mistakes are eliminated by smoothing the phase of beat frequency during multi-wavelength heterodyne phase unwrapping.
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基于条纹投影和GPU并行计算的实时三维形状测量
条纹投影轮廓术应用于实时三维形状测量时,存在多波长外差相位展开对运动敏感、计算量大等问题。提出了一种基于优化多波长外差相位展开和GPU并行计算的实时三维形状测量方法。实验结果表明,该方法可以在40 fps的速度下获得三维形状。在多波长外差相位展开中,通过对拍频相位进行平滑处理,消除了相位展开误差。
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