Design and Build Learning Media to Read and Write Al-Qur'an Flash-Based

Tri Yusnanto, Khoirul Mustofa, Sugeng Wahyudiono, Uwe Barroso, Gergely Maja
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Abstract

      The low motivation of students/santri in learning the Koran is still one of the causes of the low quality of education, especially in the ability to read the Koran. One of the efforts to increase the motivation of students/students in learning to read the Qur'an is by using the appropriate method. Along with the development of information technology, especially in the advancement of multimedia-based teaching media, the teaching of the Qur'an can use media more effectively. The design and development of this media uses a software development model with research stages including: data collection, analysis, design, implementation and report writing. The stages of data collection were carried out using the method of literature study and interviews, while in the analysis stage, the MDLC method was used.    At the design stage a structured approach is used. Process design is carried out using flow chart tools. The results of the process design are used as a basis for developing user interface designs. The design of the resulting learning media was developed using Adobe Flash CS 4 and Adobe Flash CS 6 software. With this design, it is hoped that TPA Miftakhul Jannah Mosque can increase students' learning motivation in reading the Qur'an
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设计并构建基于flash的可兰经读写学习媒体
学生/教众学习《古兰经》的积极性低仍然是教育质量低的原因之一,特别是在阅读《古兰经》的能力方面。增加学生学习阅读《古兰经》的动机的努力之一是使用适当的方法。随着信息技术的发展,特别是多媒体教学媒体的进步,《古兰经》教学可以更有效地利用媒体。该媒体的设计和开发采用了软件开发模式,研究阶段包括:数据收集、分析、设计、实施和报告撰写。数据收集阶段采用文献研究法和访谈法,分析阶段采用MDLC法。在设计阶段使用结构化方法。利用流程图工具进行工艺设计。过程设计的结果被用作开发用户界面设计的基础。最终的学习媒体设计是使用Adobe Flash cs4和Adobe Flash cs6软件开发的。通过这个设计,希望TPA米塔胡尔大清真寺能够增加学生阅读古兰经的学习动机
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