{"title":"Legibility of typefaces and preferences of text/background color variations in virtual environment","authors":"A. Agić, L. Mandić, Nikolina Stanić Loknar","doi":"10.24867/grid-2022-p92","DOIUrl":null,"url":null,"abstract":"Text legibility is an important and influential aspect of multimedia, not only on usual multimedia reading devices (displays, tablets, and mobile phones) but also in three-dimensional virtual environments (VE). In VEs, text can be used for many purposes in accordance with the category of experience (gaming, architectural visualization, exhibition, education). Font type used can deteriorate the VE experience if the user has to strain his eyes so that he may correctly read what has been written. The purpose of this research is to examine different fonts in order to determine which properties of a typeface are more suitable for VE. Four different fonts have been tested in 10 font sizes at three viewing distances (5, 10, and 15 meters). Times New Roman as a representative of serif fonts, Helvetica as a non-serif font, Caveat as a representative of handwritten fonts, and Roboto as a font for digital use, initially developed for the Android operating system. Different typographic characteristics of fonts significantly affect readability in VE. Additionally, was explored how the color of the text and the background color influence text readability in 20 combinations. It is known that the relationship between text color and background color affects readability. Since VR is a relatively new medium, we wanted to determine which relationship between colors of text and background is the best and whether it follows some rules present on the web. The colors of the text were black and white, and the colors of the background were black, white and gray, red, green, pastel green, blue, pastel blue, yellow, pastel orange, and pastel pink. Results regarding text color/background color have shown that most participants preferred black text on white background, black text on a gray background, and white text on a pastel orange background. On the contrary, participants rated white text on a yellow background as the least preferable combination, accompanied by white text on a pastel green background.","PeriodicalId":107864,"journal":{"name":"Proceedings - The Eleventh International Symposium GRID 2022","volume":"28 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings - The Eleventh International Symposium GRID 2022","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.24867/grid-2022-p92","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Text legibility is an important and influential aspect of multimedia, not only on usual multimedia reading devices (displays, tablets, and mobile phones) but also in three-dimensional virtual environments (VE). In VEs, text can be used for many purposes in accordance with the category of experience (gaming, architectural visualization, exhibition, education). Font type used can deteriorate the VE experience if the user has to strain his eyes so that he may correctly read what has been written. The purpose of this research is to examine different fonts in order to determine which properties of a typeface are more suitable for VE. Four different fonts have been tested in 10 font sizes at three viewing distances (5, 10, and 15 meters). Times New Roman as a representative of serif fonts, Helvetica as a non-serif font, Caveat as a representative of handwritten fonts, and Roboto as a font for digital use, initially developed for the Android operating system. Different typographic characteristics of fonts significantly affect readability in VE. Additionally, was explored how the color of the text and the background color influence text readability in 20 combinations. It is known that the relationship between text color and background color affects readability. Since VR is a relatively new medium, we wanted to determine which relationship between colors of text and background is the best and whether it follows some rules present on the web. The colors of the text were black and white, and the colors of the background were black, white and gray, red, green, pastel green, blue, pastel blue, yellow, pastel orange, and pastel pink. Results regarding text color/background color have shown that most participants preferred black text on white background, black text on a gray background, and white text on a pastel orange background. On the contrary, participants rated white text on a yellow background as the least preferable combination, accompanied by white text on a pastel green background.
文本易读性是多媒体的一个重要且有影响的方面,不仅在通常的多媒体阅读设备(显示器、平板电脑和手机)上如此,在三维虚拟环境(VE)中也是如此。在虚拟现实中,根据体验的类别,文本可以用于多种目的(游戏、建筑可视化、展览、教育)。如果用户为了正确阅读所写的内容而不得不劳累眼睛,那么使用的字体类型可能会降低VE的体验。本研究的目的是检查不同的字体,以确定字体的哪些属性更适合VE。四种不同的字体在三种观看距离(5米、10米和15米)下以10种字体大小进行了测试。Times New Roman是衬线字体的代表,Helvetica是非衬线字体,caution是手写字体的代表,Roboto是一种数字字体,最初是为Android操作系统开发的。字体的不同排版特性对VE的可读性有显著影响。此外,还探讨了20种组合中文本颜色和背景颜色对文本可读性的影响。众所周知,文本颜色和背景颜色之间的关系会影响可读性。由于VR是一种相对较新的媒介,我们想要确定文本和背景颜色之间的哪种关系是最好的,以及它是否遵循网络上存在的一些规则。文字的颜色是黑色和白色,背景的颜色是黑色、白色和灰色、红色、绿色、淡绿色、蓝色、淡蓝色、黄色、淡橙色和淡粉色。关于文本颜色/背景颜色的结果显示,大多数参与者更喜欢白色背景上的黑色文本,灰色背景上的黑色文本,以及淡橙色背景上的白色文本。相反,参与者认为黄色背景上的白色文字是最不受欢迎的组合,同时还有淡绿色背景上的白色文字。