Karolina Vukojevic-Haupt, Florian Haupt, D. Karastoyanova, F. Leymann
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引用次数: 2
Abstract
The ability to repeat an experiment, known as replicability, is a basic concept of scientific research and also an important aspect in the field of eScience. The principles of Service Oriented Computing (SOC) and Cloud Computing, both based on high runtime dynamicity, are more and more adopted in the eScience domain. Simulation experiments exploiting these principles introduce significant challenges with respect to replicability. Current research activities mainly focus on how to exploit SOC and Cloud for eScience, while the aspect of replicability for such experiments is still an open issue. In this paper we define a general method to identify points of dynamicity in simulation experiments and to handle them in order to enable replicability. We systematically examine different types of service binding strategies, the main source of dynamicity, and derive a method and corresponding architecture to handle this dynamicity with respect to replicability. Our work enables scientists to perform simulation experiments that exploit the dynamicity and flexibility of SOC and Cloud Computing but still are repeatable.
重复实验的能力,即可复制性,是科学研究的一个基本概念,也是eScience领域的一个重要方面。基于高运行时动态性的面向服务计算(SOC)和云计算原理在eScience领域得到越来越多的应用。利用这些原理的模拟实验在可复制性方面引入了重大挑战。目前的研究活动主要集中在如何利用SOC和Cloud for eScience,而这些实验的可复制性方面仍然是一个开放的问题。在本文中,我们定义了一种识别仿真实验中动态点的通用方法,并对其进行处理,以实现可复制性。我们系统地研究了不同类型的服务绑定策略(动态的主要来源),并推导了一种方法和相应的体系结构来处理与可复制性相关的动态。我们的工作使科学家能够进行模拟实验,利用SOC和云计算的动态性和灵活性,但仍然是可重复的。