Design of A Backbone without Pretraining

Shaoqi Hou, Wenyi Du, Yiyin Ding, Yuhao Zeng, Chunyu Wang, Guangqiang Yin
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Abstract

The excellent performance of deep learning depends on the strong representation ability of its backbone. As a conventional means of most backbones, pretraining can make the model obtain high accuracy, but it also brings some disadvantages that can not be ignored: first, the structures of the backbones need pretraining are fixed, they are difficult to modify and migrate across tasks; second, the pretraining process needs to consume huge computing power. To solve this problem, we propose a backbone named RVNet (Residual VGGNet), which can make the model converge quickly without pretraining. The design of RVNet is divided into the following two steps: firstly, the residual convolutional layer (RCL) is designed by referring to the residual skill and BN layer, which can prevent the gradient from disappearing and restrain the data distribution. At the same time, The introduced 1* 1 convolution layer can improve the nonlinearity of the model while controlling the number of feature maps’ channels; then, based on VGGNet-19, the designed RCLs replace the original 3* 3 convolution layer to improve the representation ability of the backbone. We take the person re-identification (Re-ID) task as the research object, and prove the effectiveness and superiority of RVNet through a series of ablation experiments.
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无预训练的主干设计
深度学习的优异性能取决于其骨干的强大表示能力。预训练作为大多数主干的常规方法,可以使模型获得较高的精度,但也带来了一些不可忽视的缺点:一是需要预训练的主干结构固定,难以跨任务修改和迁移;其次,预训练过程需要消耗巨大的计算能力。为了解决这一问题,我们提出了一种名为RVNet (Residual VGGNet)的骨干网,该骨干网可以使模型在不进行预训练的情况下快速收敛。RVNet的设计分为以下两步:首先,参考残差技能和BN层设计残差卷积层(residual convolutional layer, RCL),防止梯度消失,抑制数据分布;同时,引入的1* 1卷积层可以在控制特征映射通道数的同时改善模型的非线性;然后,基于VGGNet-19,设计的rcl取代了原有的3* 3卷积层,提高了骨干网的表示能力。我们以人再识别(Re-ID)任务为研究对象,通过一系列消融实验证明了RVNet的有效性和优越性。
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