An investigation of the effects of error correcting code on GPU-accelerated molecular dynamics simulations

R. Walker, Robin M. Betz
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引用次数: 5

Abstract

Molecular dynamics (MD) simulations rely on the accurate evaluation and integration of Newton's equations of motion to propagate the positions of atoms in proteins during a simulation. As such, one can expect them to be sensitive to any form of numerical error that may occur during a simulation. Increasingly graphics processing units (GPUs) are being used to accelerate MD simulations. Current GPU architectures designed for HPC applications support error correcting codes (ECC) that detect and correct single bit-flip error events in GPU memory; however, this error checking carries a penalty in terms of simulation speed. ECC is also a major distinguishing feature between HPC NVIDIA Tesla cards and the considerably more cost-effective NVIDIA GeForce gaming cards. An argument often put forward for not using GeForce cards is that the results are unreliable due to the lack of ECC. In an initial attempt to quantify these concerns, an investigation of the effects of ECC on GPU-accelerated MD simulations using the AMBER software was conducted on 720 GPUs of the XSEDE supercomputer Keeneland with and without ECC. While the data collected are insufficient to make solid conclusions and more extensive testing is needed to provide quantitative statistics, the absence of ECC events and lack of any silent errors in all the simulations conducted to date suggest that these errors are exceedingly rare and as such the time and memory penalty of ECC may outweigh the utility of error checking functionality. This is particularly true in the case of large scale HPC runs where simulation is more likely to be interrupted by a node or storage failure and thus reducing the simulation wall clock time by turning ECC off may actually reduce the overall simulation failure rate.
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纠错码对gpu加速分子动力学模拟影响的研究
分子动力学(MD)模拟依赖于牛顿运动方程的精确评估和积分,以在模拟过程中传播蛋白质中原子的位置。因此,可以预期它们对模拟过程中可能出现的任何形式的数值误差都很敏感。越来越多的图形处理单元(gpu)被用于加速MD模拟。当前为高性能计算应用设计的GPU架构支持纠错码(ECC),纠错码可以检测和纠正GPU内存中的单个比特翻转错误事件;然而,这种错误检查在模拟速度方面带来了损失。ECC也是HPC NVIDIA Tesla卡和成本效益更高的NVIDIA GeForce游戏卡之间的主要区别。不使用GeForce卡的一个经常提出的论点是,由于缺乏ECC,结果是不可靠的。为了量化这些问题,在XSEDE超级计算机Keeneland的720个gpu上,使用AMBER软件对ECC对gpu加速MD模拟的影响进行了初步调查。虽然收集的数据不足以得出可靠的结论,需要更广泛的测试来提供定量统计数据,但迄今为止进行的所有模拟中没有ECC事件和没有任何无声错误,这表明这些错误非常罕见,因此ECC的时间和内存损失可能超过错误检查功能的效用。在大规模HPC运行的情况下尤其如此,其中模拟更有可能被节点或存储故障中断,因此通过关闭ECC来减少模拟时钟时间实际上可能会降低整体模拟故障率。
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