A live comparison between Unity and Unreal game engines

Ramiz Salama, Mohamed ElSayed
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引用次数: 2

Abstract

A game engine is an ongoing thread that helps us in making and designing beautiful games with the simplest methods and least resources. Game engines support a wide variety of playing platforms that can translate the game designed into a playable game in different platforms like PlayStation, PC, Xbox, Android, IOS and Nintendo. There is a wide variety of game engines that suits every programmer and designer working on engines such as Unity game engine, Unreal game engine and construct game engine. In order to make a game one has to learn how to code in one of these engines. From our results, Unity has everything you need to create games in one place. It has an integrated development framework that creates rich solutions and out-of-box functionality to make games. This paper recommends making a decision one has to look at, such as what platforms one wants to target and how one can plan on monetising their product.   Keywords: Game engine, compare engine, Unity game, Unreal game, platforms.
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Unity和虚幻游戏引擎之间的实时比较
游戏引擎是一个持续的线索,帮助我们用最简单的方法和最少的资源制作和设计漂亮的游戏。游戏引擎支持多种游戏平台,可以将游戏设计转化为PlayStation、PC、Xbox、Android、IOS和任天堂等不同平台的可玩游戏。有各种各样的游戏引擎,适合每个程序员和设计师的引擎,如Unity游戏引擎,虚幻游戏引擎和构造游戏引擎。为了制作一款游戏,开发者必须学习如何在这些引擎中编写代码。从我们的结果来看,Unity拥有创造游戏所需要的一切。它有一个集成的开发框架,可以创造丰富的解决方案和开箱即用的功能来制作游戏。这篇文章建议开发者做出一个必须考虑的决定,比如自己想要瞄准哪些平台,以及如何计划将自己的产品盈利。关键词:游戏引擎,比较引擎,Unity游戏,虚幻游戏,平台。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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