Computer Programming Workshops with Playful Environments for Middle School Girls

S. M. Souza, Roberto A. Bittencourt
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引用次数: 2

Abstract

This research to practice full paper explores the role of programming workshops for girls of primary education in changing perceptions and interests of this audience regarding joining this field. A programming workshop with the playful environment Scratch and a teaching-learning approach based on challenges was held in a middle school of city in the northeast of Brazil, and was analyzed using a mixed-methods case study. Results point to increased interest in the field after the workshop and no confirmation of erroneous stereotypes about the area. We conclude that this type of workshop is relevant to better understand and potentially improve girls’ perceptions about the field of computing.
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为中学女生提供有趣环境的计算机编程工作坊
本研究探讨了初等教育女孩编程研讨会在改变受众对加入该领域的看法和兴趣方面的作用。在巴西东北部城市的一所中学举办了一个编程研讨会,该研讨会采用了有趣的Scratch环境和基于挑战的教学方法,并使用混合方法进行了案例研究。结果表明,在研讨会之后,人们对该领域的兴趣增加了,并且没有证实对该领域的错误刻板印象。我们的结论是,这种类型的研讨会与更好地理解和潜在地改善女孩对计算机领域的看法有关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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