“Pasangan Minimal” Fonem Alat “Permainan Bahasa”

Ary Setyadi
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Abstract

The phoneme “minimal pair” data can be used as a “language games” tool, because the notion of “language games” is: the efforts made by language speakers in “playing with” language, especially words, for specific purposes/interests. Based on existing references, the problem of the “minimal pair” phoneme as a “language game” tool has never been used as a separate research object, so it is interesting to study. The data is obtained by listening and different/contrasting meaning with the method of recording/recording. The type of data is secondary, because more data is found in several references that discuss Indonesian phonology. Data analysis based on the application of phonology linguistic theory, phonemic subfields. The final results of the study found five kinds of “language gamesing” patterns, namely: 1) patterned: one vowel phoneme vs. one vowel phoneme, 2) patterned: two vowel phonemes vs. two vowel phonemes, 3) patterned: one vowel phoneme vs. one diphthong phoneme, 4) patterned: one consonant phoneme vs. one consonant phoneme, and 5) patterned: two consonant phonemes vs. two consonant phonemes.
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“最低配对”音素工具“语言游戏”
音素“最小对”数据可以用作“语言游戏”工具,因为“语言游戏”的概念是:语言使用者为了特定目的/兴趣而“玩”语言,特别是单词的努力。基于已有的文献,“最小对”音素作为“语言游戏”工具的问题从来没有作为一个单独的研究对象,所以研究起来很有趣。数据是通过听和不同/对比的意义与录音/记录的方法获得的。数据类型是次要的,因为在讨论印尼语音系的几个参考文献中发现了更多的数据。在数据分析的基础上,应用音位语言学理论,研究音位子场。研究的最终结果发现了五种“语言游戏”模式,即:1)模式:一个元音音素vs一个元音音素,2)模式:两个元音音素vs两个元音音素,3)模式:一个元音音素vs一个双元音音素,4)模式:一个辅音音素vs一个辅音音素,5)模式:两个辅音音素vs两个辅音音素。
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