{"title":"Software Development for Disney Animated Feature Film Production","authors":"Rajesh Sharma, Brian Wherry","doi":"10.1109/AGILE.2009.60","DOIUrl":null,"url":null,"abstract":"This report describes our experience in adapting the Scrum process to develop complex tools and user interfaces for use in computer-generated (CG) animated feature film production at the Walt Disney Animation Studios. We describe the movie making process and how the need for tools with good interaction led us to adopt a Scrum-based iterative design and development process.","PeriodicalId":280848,"journal":{"name":"2009 Agile Conference","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 Agile Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/AGILE.2009.60","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
This report describes our experience in adapting the Scrum process to develop complex tools and user interfaces for use in computer-generated (CG) animated feature film production at the Walt Disney Animation Studios. We describe the movie making process and how the need for tools with good interaction led us to adopt a Scrum-based iterative design and development process.