A QoE assessment method based on EDA, heart rate and EEG of a virtual reality assistive technology system

Débora Pereira Salgado, F. Martins, T. B. Rodrigues, Conor Keighrey, R. Flynn, E. Naves, Niall Murray
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引用次数: 27

Abstract

The1 key aim of various assistive technology (AT) systems is to augment an individual's functioning whilst supporting an enhanced quality of life (QoL). In recent times, we have seen the emergence of Virtual Reality (VR) based assistive technology systems made possible by the availability of commercially available Head Mounted Displays (HMDs). The use of VR for AT aims to support levels of interaction and immersion not previously possibly with more traditional AT solutions. Crucial to the success of these technologies is understanding, from the user perspective, the influencing factors that affect the user Quality of Experience (QoE). In addition to the typical QoE metrics, other factors to consider are human behavior like mental and emotional state, posture and gestures. In terms of trying to objectively quantify such factors, there are wide ranges of wearable sensors that are able to monitor physiological signals and provide reliable data. In this demo, we will capture and present the users EEG, heart Rate, EDA and head motion during the use of AT VR application. The prototype is composed of the sensor and presentation systems: for acquisition of biological signals constituted by wearable sensors and the virtual wheelchair simulator that interfaces to a typical LCD display.
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基于EDA、心率和脑电图的虚拟现实辅助技术系统QoE评估方法
各种辅助技术(AT)系统的主要目的是在支持提高生活质量的同时增强个人的功能。最近,我们看到了基于虚拟现实(VR)的辅助技术系统的出现,这得益于商用头戴式显示器(hmd)的可用性。在AT中使用VR的目的是支持以前更传统的AT解决方案无法实现的互动和沉浸感。这些技术成功的关键是从用户的角度理解影响用户体验质量(QoE)的影响因素。除了典型的QoE指标,其他需要考虑的因素还有人类行为,如精神和情绪状态、姿势和手势。在试图客观量化这些因素方面,有很多可穿戴传感器能够监测生理信号并提供可靠的数据。在这个演示中,我们将捕捉并呈现用户在使用AT VR应用程序期间的脑电图、心率、EDA和头部运动。该原型由传感器和呈现系统组成:用于采集生物信号的可穿戴传感器和虚拟轮椅模拟器,该系统与典型的LCD显示器接口。
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