Automatic Localization and Segmentation of Vertebral Bodies in 3D CT Volumes with Deep Learning

Dejun Shi, Yaling Pan, Chunlei Liu, Yao Wang, D. Cui, Yong Lu
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引用次数: 8

Abstract

Automatic localization and segmentation of vertebral bodies in CT volumes bears many clinical utilities, such as shape analysis. Variation in the vertebra appearance, unknown field-of-views, and pathologies impose several challenges for these tasks. Most previous studies targeted the whole vertebra and their algorithms, though were of high accuracy, made high demand on hardware and took longer than feasible in daily clinical practice. We developed a two-step algorithm to localize and segment just vertebral bodies by taking the advantage of the intensity pattern along the front spinal region, as well as GPU accelerations using convolutional neural networks. First, we designed a 2D U-net variants to extract front spinal region, based on which the centroids of vertebra were localized using M-method and 3D region of interests were generated for each vertebra. Second, we developed a 3D U-net with inception module using dilated convolution to segment vertebral bodies in the 3D ROIs. We trained our two U-nets on 61 annotated CT volumes. Tested on three unseen CTs, our methods achieved an identification rate of 92% and detection error 0.74 mm and Dice coefficient of 0.8 for the 3D segmentation using less than 10 seconds per case.
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基于深度学习的三维CT体椎体自动定位与分割
CT体积椎体的自动定位和分割具有许多临床用途,如形状分析。椎体外观的变化,未知的视野和病理给这些任务带来了一些挑战。以往的研究大多针对整个椎体,其算法虽然精度高,但对硬件的要求较高,并且在日常临床实践中耗时较长。我们开发了一种两步算法,通过利用沿脊柱前部区域的强度模式以及使用卷积神经网络的GPU加速来定位和分割椎体。首先,设计二维U-net变体提取前脊柱区域,在此基础上,采用m -法对椎体质心进行定位,生成每个椎体的三维感兴趣区域;其次,我们开发了一个带有初始模块的3D U-net,使用扩展卷积在3D roi中分割椎体。我们在61个带注释的CT卷上训练了两个U-nets。在三个未见的ct上进行测试,我们的方法在每次不到10秒的时间内实现了92%的识别率,0.74 mm的检测误差和0.8的Dice系数。
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