MovingScreen: selecting hard-to-reach targets with automatic comfort zone calibration on mobile devices

Hsin-Ruey Tsai, Da-Yuan Huang, Chen-Hsin Hsieh, Lee-Ting Huang, Y. Hung
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引用次数: 8

Abstract

Smartphone screen size becomes larger nowadays. However, it causes users hard to reach a target with the thumb when using the smartphone in one hand. We propose an interaction method MovingScreen to solve the hard-to-reach problem by making the smartphone screen view movable. Users move the screen view to make the target into their comfort zone, an area users comfortably performing touch input with the thumb. They then select a target easily. Using the proposed triggering gesture bezel-scroll, MovingScreen automatically calibrates the comfort zone. Bezel-scroll detects the comfort zone and provides different screen moving ratios for users in different poses to hold the smartphone. Users are even allowed to adjust screen moving speed by altering bezel-scroll length. We evaluate performance of MovingScreen and other methods in a user study. The results show that MovingScreen has similar selection time (1030.58ms) but lower error rate (4.57%) to the other methods.
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MovingScreen:移动设备自动舒适区校准,选择难以到达的目标
现在智能手机的屏幕越来越大。然而,当用户单手使用智能手机时,它会导致用户难以用拇指达到目标。我们提出了一种交互方法MovingScreen,通过移动智能手机的屏幕视图来解决难以触及的问题。用户移动屏幕视图,使目标进入他们的舒适区,一个用户舒适地用拇指进行触摸输入的区域。然后他们很容易地选择一个目标。使用提议的触发手势边框滚动,MovingScreen自动校准舒适区。边框卷轴可以检测舒适区域,并为不同姿势的用户提供不同的屏幕移动比例。用户甚至可以通过改变边框滚动长度来调整屏幕移动速度。我们在用户研究中评估了MovingScreen和其他方法的性能。结果表明,MovingScreen的选择时间(1030.58ms)与其他方法相似,但错误率(4.57%)较低。
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