Grids, guys and gals: are you oppressed by the Cartesian coordinate system? (panel session)

Gregory P. Garvey, B. Laurel, Rob Tow, Joan I. Staveley, A. R. Stone
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Issues of gender and technology linked even to a discussion of identity are no longer seen as irrelevant to such practical concerns as the design of the user interface, input devices and visualization tools. Many of the women and men who utilize computer technology are legitimately engaged in a critical appraisal of their role in the technological and scientific order. There is much to be gained by challenging certain assumptions, examining and critiquing gendered constructions of space or the interface and proposing alternatives (a feminist computer?, non-Euclidean computer graphics?). It reflects the will to transform and remake technology that is responsive to the range of human capabilities, limitations, needs and desires. In many ways, Joan Staveley, artist and agent provocateur is responsible for the existence of this panel. At SIGGRAPH 93 during the NANOSEX Panel her remark encapsulated the issues at hand. The statement that the Cartesian Coordinate System is oppressive refers directly to the constraints of the tools and is of utmost importance because only by criticizing our current tools and seeing the limitations then can better models of the user interface can be developed. Her statement of course reaches much further in daring to suggest there are shortcomings to Cartesian rationalism. However it would be a mistake to reject this view as that of a 20th-century Luddite. As an artist she is demanding more of the tools and seeking to reveal the barriers and biases that are only reluctantly acknowledged in what was a previously male dominated field. The near future promises a continuing transformation of this field as women increasingly play a more prominent role. OSMOSE is a new work by Montreal based artist Char Davies, supported by SOFTIMAGE-Microsoft that confronts the limitations of Cartesian Rationalism. Davies, formerly a painter, is well-known for her series of large-scale lightboxes of still images created on SOFTIMAGE which explored metaphorical aspects of Nature with an aesthetic which was rich, multi-layered and ambiguous. OSMOSE continues this research, bringing it into fully-immersive and interactive virtual space. As in Davies' previous work, OSMOSE's visual aesthetic deliberately circumvents the Cartesian coordinate system (i.e. static, solid, hard-edged objects in empty space) to create spatially-complex and ambiguous relationships whereby distinctions between figure and ground, interior and exterior are dissolved. Similarly, the project's interactive aesthetic seeks to subvert the Cartesian privileging of mind over matter by grounding the immersive experience in the participant's own interior bodily processes thereby re-affirming the presence of the body in virtual space. In addition, interaction is designed to transcend the Cartesian dualism of subject and object by emphasizing mutual interrelationship between self and \"others\", and encouraging behaviour based on gentleness and sensitivity rather than domination and control. At the direction of the artist, programmers at SOFTIMAGE are developing tools to achieve these goals and liberate the medium of VR from the cultural values of the Cartesian grid. Phase one of the project will be exhibited at the Montreal Museum of Contemporary Art for six weeks this summer in conjunction with the Sixth International Symposium on Electronic Arts, and will be exhibited in New York City later in the fall of 1995. Other contributors to this panel examine the importance of spatial representation and links to cognition. 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引用次数: 2

Abstract

Panel Topic Description Grids, Guys and Gals: Are you oppressed by the Cartesian Coordinate System? examined the very real and palpable issues of gender differences regarding computer technology in general and computer graphics in particular. This panel brought to the SlGGRAPH audience the ongoing debate in the classroom, academic journals, and the popular press regarding significant differences between men and women especially in learning, using, and designing technology. Research points to measurable gender differences involving spatial cognition that may well contribute to the formation of social and cultural norms. Issues of gender and technology linked even to a discussion of identity are no longer seen as irrelevant to such practical concerns as the design of the user interface, input devices and visualization tools. Many of the women and men who utilize computer technology are legitimately engaged in a critical appraisal of their role in the technological and scientific order. There is much to be gained by challenging certain assumptions, examining and critiquing gendered constructions of space or the interface and proposing alternatives (a feminist computer?, non-Euclidean computer graphics?). It reflects the will to transform and remake technology that is responsive to the range of human capabilities, limitations, needs and desires. In many ways, Joan Staveley, artist and agent provocateur is responsible for the existence of this panel. At SIGGRAPH 93 during the NANOSEX Panel her remark encapsulated the issues at hand. The statement that the Cartesian Coordinate System is oppressive refers directly to the constraints of the tools and is of utmost importance because only by criticizing our current tools and seeing the limitations then can better models of the user interface can be developed. Her statement of course reaches much further in daring to suggest there are shortcomings to Cartesian rationalism. However it would be a mistake to reject this view as that of a 20th-century Luddite. As an artist she is demanding more of the tools and seeking to reveal the barriers and biases that are only reluctantly acknowledged in what was a previously male dominated field. The near future promises a continuing transformation of this field as women increasingly play a more prominent role. OSMOSE is a new work by Montreal based artist Char Davies, supported by SOFTIMAGE-Microsoft that confronts the limitations of Cartesian Rationalism. Davies, formerly a painter, is well-known for her series of large-scale lightboxes of still images created on SOFTIMAGE which explored metaphorical aspects of Nature with an aesthetic which was rich, multi-layered and ambiguous. OSMOSE continues this research, bringing it into fully-immersive and interactive virtual space. As in Davies' previous work, OSMOSE's visual aesthetic deliberately circumvents the Cartesian coordinate system (i.e. static, solid, hard-edged objects in empty space) to create spatially-complex and ambiguous relationships whereby distinctions between figure and ground, interior and exterior are dissolved. Similarly, the project's interactive aesthetic seeks to subvert the Cartesian privileging of mind over matter by grounding the immersive experience in the participant's own interior bodily processes thereby re-affirming the presence of the body in virtual space. In addition, interaction is designed to transcend the Cartesian dualism of subject and object by emphasizing mutual interrelationship between self and "others", and encouraging behaviour based on gentleness and sensitivity rather than domination and control. At the direction of the artist, programmers at SOFTIMAGE are developing tools to achieve these goals and liberate the medium of VR from the cultural values of the Cartesian grid. Phase one of the project will be exhibited at the Montreal Museum of Contemporary Art for six weeks this summer in conjunction with the Sixth International Symposium on Electronic Arts, and will be exhibited in New York City later in the fall of 1995. Other contributors to this panel examine the importance of spatial representation and links to cognition. Brenda Laurel: Artist, Author, and Researcher at Interval Research, Palo Alto, CA writes:
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网格,同学们,你们被笛卡尔坐标系压迫了吗?(小组会话)
网格,男孩和女孩:你被笛卡尔坐标系压迫了吗?研究了计算机技术特别是计算机图形学方面非常真实和明显的性别差异问题。该小组向SlGGRAPH的听众介绍了课堂、学术期刊和大众媒体中正在进行的关于男女之间特别是在学习、使用和设计技术方面的显著差异的辩论。研究指出,涉及空间认知的可测量的性别差异可能有助于社会和文化规范的形成。甚至与身份讨论有关的性别和技术问题也不再被视为与用户界面、输入设备和可视化工具的设计等实际问题无关。许多利用计算机技术的男女都合法地对他们在技术和科学秩序中的角色进行批判性评估。挑战某些假设,检查和批评空间或界面的性别结构,并提出替代方案(女权主义计算机?非欧几里得计算机图形学?)。它反映了改造和改造技术的意愿,以响应人类的各种能力、限制、需求和愿望。从很多方面来说,艺术家兼密探琼·斯塔维利(Joan Staveley)对这个小组的存在负有责任。在SIGGRAPH 93的NANOSEX小组会议上,她的话概括了当前的问题。笛卡尔坐标系统是压迫性的说法直接指的是工具的限制,这是最重要的,因为只有通过批评我们现有的工具并看到局限性,才能开发出更好的用户界面模型。她的陈述当然更进一步,大胆地提出了笛卡尔理性主义的缺陷。然而,如果把这种观点视为20世纪勒德分子的观点而加以否定,那就错了。作为一名艺术家,她要求更多的工具,并试图揭示在这个以前由男性主导的领域中只有勉强承认的障碍和偏见。在不久的将来,随着妇女日益发挥更突出的作用,这一领域有望继续发生变革。《OSMOSE》是蒙特利尔艺术家Char Davies的新作品,由SOFTIMAGE-Microsoft支持,直面笛卡尔理性主义的局限性。戴维斯以前是一名画家,以她在SOFTIMAGE上创作的一系列大型灯箱静态图像而闻名,这些图像以丰富,多层次和模糊的美学探索了自然的隐喻方面。OSMOSE继续这项研究,将其带入完全沉浸式和交互式的虚拟空间。与Davies之前的作品一样,OSMOSE的视觉美学故意绕过笛卡尔坐标系(即在空白空间中静态的、固体的、硬边的物体),创造出空间上复杂而模糊的关系,从而消解了人物与地面、内部与外部之间的区别。同样,该项目的互动美学旨在颠覆笛卡尔式的思想高于物质的特权,通过将沉浸式体验建立在参与者自己的内部身体过程中,从而重新肯定身体在虚拟空间中的存在。此外,互动旨在超越笛卡尔的主客体二元论,强调自我与“他者”之间的相互关系,鼓励基于温柔和敏感而不是统治和控制的行为。在艺术家的指导下,SOFTIMAGE的程序员正在开发工具来实现这些目标,并将VR媒介从笛卡尔网格的文化价值中解放出来。该项目的第一阶段将于今年夏天在蒙特利尔当代艺术博物馆与第六届电子艺术国际专题讨论会一起展出六个星期,并将于1995年秋季晚些时候在纽约市展出。该小组的其他贡献者研究了空间表征的重要性及其与认知的联系。加州帕洛阿尔托Interval Research的艺术家、作家和研究员Brenda Laurel写道:
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