{"title":"The design and implementation discovery learning method on virtual museum of Indonesia:(A case study museum of geology for rock materials)","authors":"L. L. Sarah, A. Prihatmanto, P. Rusmin","doi":"10.1109/ICSENGT.2012.6339312","DOIUrl":null,"url":null,"abstract":"The future museum is an integral part of life, especially in learning process. Although museum as learning is integrated into the school curriculum today, learning in the museum has not yet remains effective due to lack of students involvement, short visit time, inanimate object displays that don't interact with students (visitors) and insufficient number of museum guides compared to the number of visitors, all of which hamper student's opportunity to study better. One of the ways to overcome the problem is by applying discovery learning. This learning method was developed to better enable the virtual museum as the beginning of the realization of the concept development of the future museum. Discovery learning method prototype was developed at Virtual Museum of Indonesia (VMI) as a virtual museum of Bandung Geological Museum, limited in rock materials matter starting from types of rocks, rock textures and forming rocks. This prototype was developed based on web-3D technology. Learning methods developed in VMI were tested in Labschool UPI. The test was carried out using quasi experimental one group pretest postest design method with processing based on criteria. The test's result showed that there are an increase in cognitive learning outcomes of students after learning through discovery learning methods in the VMI. Learning effectiveness based on normalized gain score is medium and and the learning outcome in average category. This indicates good prospect for further development regarding deficiencies shown during implementation and testing.","PeriodicalId":325365,"journal":{"name":"2012 International Conference on System Engineering and Technology (ICSET)","volume":"30 1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 International Conference on System Engineering and Technology (ICSET)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICSENGT.2012.6339312","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
The future museum is an integral part of life, especially in learning process. Although museum as learning is integrated into the school curriculum today, learning in the museum has not yet remains effective due to lack of students involvement, short visit time, inanimate object displays that don't interact with students (visitors) and insufficient number of museum guides compared to the number of visitors, all of which hamper student's opportunity to study better. One of the ways to overcome the problem is by applying discovery learning. This learning method was developed to better enable the virtual museum as the beginning of the realization of the concept development of the future museum. Discovery learning method prototype was developed at Virtual Museum of Indonesia (VMI) as a virtual museum of Bandung Geological Museum, limited in rock materials matter starting from types of rocks, rock textures and forming rocks. This prototype was developed based on web-3D technology. Learning methods developed in VMI were tested in Labschool UPI. The test was carried out using quasi experimental one group pretest postest design method with processing based on criteria. The test's result showed that there are an increase in cognitive learning outcomes of students after learning through discovery learning methods in the VMI. Learning effectiveness based on normalized gain score is medium and and the learning outcome in average category. This indicates good prospect for further development regarding deficiencies shown during implementation and testing.