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2012 International Conference on System Engineering and Technology (ICSET)最新文献

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Generic PSV systems and their engine models 通用PSV系统及其发动机型号
Pub Date : 2012-10-25 DOI: 10.1109/ICSENGT.2012.6339293
A. Langi
This paper describes a new concept of product-service-value (PSV) systems and their engineering process. Our engineering approach uses an engine paradigm to create valuable systems. In this paper, we argue that PSV-S is the most generic valuable system encompasses modern product, service, and value systems. The paper describes PSV-S variants and discusses their smart engineering using computing technologies.
本文介绍了产品服务价值(PSV)系统的新概念及其工程过程。我们的工程方法使用引擎范例来创建有价值的系统。本文认为PSV-S是包含现代产品、服务和价值体系的最通用的价值体系。本文描述了PSV-S变体,并讨论了它们使用计算技术的智能工程。
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引用次数: 10
Design of Sliding Mode Control with observer based Linear Matrix Inequlity for input saturation system 基于观测器线性矩阵不等式的输入饱和系统滑模控制设计
Pub Date : 2012-10-25 DOI: 10.1109/ICSENGT.2012.6339353
Mirza Zoni, A. S. Rohman
This thesis is a research report on the design of observer on anti windup system with multivariable Sliding Mode Control (SMC) controller. The design is done in three stages, the first stage is the multivariable SMC controller design that gives the L and S constants, the second stage is the static anti windup compensator design to overcome the directionality problem, and the third stage is the full order observer design than gives observer gain (K). These three stages are done with Linear Matrix Inequality (LMI). The saturation effect that leads to the inconsistency between control input and controller's state when the control signal is saturated is called windup. This phenomenon can leads to the degradation on the system's performance. There is also another phenomenon that need to be considered, which is when not all the states can be achieved from sensors. But, if the system is controllable and observable, this problem can be solved by using an observer. Observer with Lyapunov Stability Criterion has been successfully designed. The simulation of the observer design showed good result which shows the transient of the state error to zero at a certain time. Lyapunov stability and L2 - gain performance criteria also succeeded in reducing the effect of saturation in the system.
本文是一篇多变量滑模控制(SMC)抗卷绕系统观测器设计的研究报告。设计分三个阶段完成,第一阶段是多变量SMC控制器设计,给出L和S常数,第二阶段是静态抗绕组补偿器设计,以克服方向性问题,第三阶段是全阶观测器设计,给出观测器增益(K)。这三个阶段是用线性矩阵不等式(LMI)完成的。当控制信号饱和时,导致控制输入与控制器状态不一致的饱和效应称为绕组。这种现象会导致系统性能的下降。还有另一种需要考虑的现象,即并非所有状态都可以从传感器获得。但是,如果系统是可控且可观察的,则可以通过使用观测器来解决这个问题。成功地设计了具有Lyapunov稳定性判据的观测器。观测器设计的仿真结果表明,该观测器的状态误差在某一时刻瞬时趋近于零。李雅普诺夫稳定性和L2增益性能标准也成功地降低了系统中饱和的影响。
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引用次数: 0
Some framework, Architecture and Approach for analysis a network vulnerability 网络漏洞分析的一些框架、体系结构和方法
Pub Date : 2012-10-25 DOI: 10.1109/ICSENGT.2012.6339320
T. Purboyo, B. Rahardjo, Kuspriyanto
Network administrators must rely on labour-intensive processes for tracking network configurations and vulnerabilities, which requires a lot of expertise and error prone. Organizational network vulnerabilities and interdependencies are so complex to make traditional vulnerability analysis become inadequate. Decision support capabilities let analysts make tradeoffs between security and optimum availability, and indicates how best to apply limited security resources. Recent work in network security has focused on the fact that a combination of exploitation is the typical way in which the invader breaks into the network. Researchers have proposed various algorithms to generate graphs based attack tree (or graph). In this paper, we present a framework, Architecture and Approach to Vulnerability Analysis.
网络管理员必须依靠劳动密集型的过程来跟踪网络配置和漏洞,这需要大量的专业知识,而且容易出错。组织网络漏洞及其相互依赖关系的复杂性使得传统的漏洞分析变得不够充分。决策支持功能允许分析人员在安全性和最佳可用性之间进行权衡,并指出如何最好地应用有限的安全性资源。最近在网络安全方面的工作集中在这样一个事实上,即组合利用是入侵者侵入网络的典型方式。研究人员提出了各种基于攻击树(或图)生成图的算法。在本文中,我们提出了一个漏洞分析的框架、架构和方法。
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引用次数: 0
The design of stable multirate implementations of anti-windup schemes for input saturated discrete time systems 输入饱和离散时间系统的稳定多速率反绕组设计
Pub Date : 2012-10-25 DOI: 10.1109/ICSENGT.2012.6339365
A. Syaichu-Rohman
Many discrete time anti-windup schemes for input saturated stable systems to achieve certain stability and performance criteria have been proposed in the literature. It has been shown as well that an anti-windup scheme that involves directionality compensation (in the form of multivariable nonlinear algebraic loop) has an excellent transient performance. As in continuous time, however, implementation problems may arise due to the formation of an algebraic loop. In discrete time, an iterative algorithm to solve the algebraic loop that converges within a prescribed time sampling may be employed while preserving the stability and performance. Consequently, the speed of convergence may limit the application of anti-windup schemes. Alternatively, a closely related explicit static anti-windup scheme may be adopted, in which no iterative solution at each time step is required, but with a minor degradation in performance. To achieve both simple implementation and stability-performance preservation, two possible stable-multirate implementations are designed in this paper. Unlike an iterative algorithm, solving the algebraic loop is now executed only by finite number of iterations. Simulation result shows that a typical undershoot response of the explicit anti-windup scheme is now absent by allowing several iterations in this stable multirate implementation.
为了达到一定的稳定性和性能标准,文献中已经提出了许多输入饱和稳定系统的离散时间反绕组方案。结果表明,一种包含方向性补偿(以多变量非线性代数环的形式)的抗缠绕方案具有良好的瞬态性能。然而,在连续时间中,由于代数循环的形成,可能会出现实现问题。在离散时间条件下,在保证稳定性和性能的前提下,可以采用迭代算法求解在规定时间采样内收敛的代数环路。因此,收敛速度可能会限制反清盘方案的应用。或者,可以采用一种密切相关的显式静态防缠绕方案,其中每个时间步不需要迭代解决,但性能略有下降。为了既能实现简单又能保持稳定性能,本文设计了两种可能的稳定多速率实现。与迭代算法不同,求解代数循环现在只需要执行有限次迭代。仿真结果表明,在这种稳定的多速率实现中,通过允许多次迭代,可以消除显式抗卷曲方案的典型欠冲响应。
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引用次数: 0
Full design of a low-cost quadrotor UAV by student team 由学生团队设计的低成本四旋翼无人机
Pub Date : 2012-10-25 DOI: 10.1109/ICSENGT.2012.6339351
J. Devaud, S. Najko, P. Le Nahedic, C. Maussire, E. Zante, J. Marzat
This paper presents the complete design of a quadrotor UAV, named VORTEX, comprising its architecture and control. The use of Unmanned Aerial Vehicles (UAV) for surveillance, observation and security gives lots of possibilities to develop new technologies. The aim of this project was to develop a low-cost modular platform under tight constraints, namely only five students and a limited budget (450 €). This demonstrates the ability to build non-commercial, competitive academic platforms for control education through flying robotics.
介绍了旋涡四旋翼无人机的整体设计,包括其结构和控制。无人驾驶飞行器(UAV)用于监视、观察和安全,为开发新技术提供了许多可能性。这个项目的目的是在严格的限制下开发一个低成本的模块化平台,即只有5名学生和有限的预算(450欧元)。这证明了通过飞行机器人技术为控制教育建立非商业、有竞争力的学术平台的能力。
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引用次数: 12
Design and implementation of architecture, classifier and integrator for the Next Generation Urban Transportation U-Board 下一代城市交通u型板的架构、分类和集成商的设计与实现
Pub Date : 2012-10-25 DOI: 10.1109/ICSENGT.2012.6339354
M. V. G. Aziz, A. Prihatmanto, H. Hindersah
The Next Generation Urban Transportation U-Board is perfect for transportation on short distance commutes. The environmentally-friendly electric power engages a quiet belt driven motor. This is of particular concern in urban areas where the streets have become increasingly crowded with automobiles. The automobile population increase has caused congestion and substantial increases in air and noise pollution. U-Board is one of solution for this problem. Using electric motors which convert almost 75% of the chemical energy from the batteries to power the wheels, while internal combustion engines (ICEs) only convert 20% of the energy stored in gasoline. User interact using motion sensor and weight sensor for controlling this U-Board. Include Voice Command and Smart Assist for easy to use interaction. The target user for this U-Board will be teenagers in Indonesia, with weight limitation until 120kg. Maximum speed of U-Board is limited at 20km/h, for safety purpose. With battery capacity until 36Ah, U-Board usage time is about 2 hours or about 40 Km distance with assumption always using maximum speed. U-Board system architecture, calculate sensors data, user gesture, voice command and smart assist, which produce classifier for speed controller in the U-Board. The integrator consists of three main parts; voice analyzer, motor controller and sensor classifier. Weight sensor in front side can detect pressure in analogue mode from 2.75 volt until 3.05 volt. Gesture sensor can get distance and availability of the user. The sensor only can get bone position in front view mode only. Distance sensor can measure object from 5 cm until 3 meters, then to prevent collision, the threshold set in 2 meters from the front of U-Board.
下一代城市交通u型板是短途通勤的完美交通工具。环保的电力采用安静的皮带驱动电机。这在街道上汽车日益拥挤的城市地区尤其令人担忧。汽车数量的增加造成了交通堵塞,空气和噪音污染也大大增加。u型板是解决这一问题的一种方法。使用电动马达可以将电池中75%的化学能转化为车轮的动力,而内燃机只能将储存在汽油中的20%的能量转化为动力。用户通过运动传感器和重量传感器来控制u型板。包括语音命令和智能辅助,便于使用的互动。这款u型板的目标用户是印度尼西亚的青少年,体重限制为120kg。为安全起见,u型车的最高速度限制在每小时20公里。电池容量为36Ah时,U-Board的使用时间约为2小时,假设始终使用最高速度,约为40公里。u型板系统架构,计算传感器数据,用户手势,语音指令和智能辅助,产生u型板速度控制器分类器。积分器主要由三个部分组成;语音分析器,电机控制器和传感器分类器。重量传感器在前面可以检测压力在模拟模式从2.75伏至3.05伏。手势传感器可以获取用户的距离和可用性。传感器只能在前视模式下获得骨骼位置。距离传感器可以测量物体从5厘米到3米,然后为防止碰撞,阈值设置在距离u板前方2米。
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引用次数: 1
Design and implementation of BeatME as a Networked Music Performance (NMP) system 网络化音乐表演(NMP)系统的设计与实现
Pub Date : 2012-10-25 DOI: 10.1109/ICSENGT.2012.6339349
R. E. Saputra, A. Prihatmanto
Music is a universal language that can be enjoyed by everyone, but more people are choosing to be music lovers only. This was due to several limitations, such as limited funds, limited ability to play musical instruments, physical limitations, and limitations of basic knowledge in music. BeatME system is a combination of digital music technology and computer networking technologies that are built to overcome the above constraints, making it easier for humans in playing music or collaborate and create their own music. The research is conducted to build the entire BeatME system as an NMP system that provides basic facilities for music such as musical instruments, the sound of the instrument, as well as networks to support collaborative music. BeatME system built using client-server architecture. Client will send feedback to the server a message string or MIDI, for further processing to produce the output of the sound of musical instruments being played. BeatME system testing showed that the BeatME application server and the BeatME client met the functional requirements to be played on multiple platforms, while maintaining the delay remains under human perception that is equal to 30 ms.
音乐是人人都能享受的通用语言,但越来越多的人选择只做音乐爱好者。这是由于一些限制,如有限的资金,有限的乐器演奏能力,身体上的限制,以及音乐基础知识的限制。BeatME系统是数字音乐技术和计算机网络技术的结合,旨在克服上述限制,使人类更容易播放音乐或协作创作自己的音乐。该研究是为了将整个BeatME系统构建为一个NMP系统,该系统提供乐器、乐器的声音等音乐的基本设施,以及支持协作音乐的网络。使用客户机-服务器架构构建的BeatME系统。客户端将一个消息字符串或MIDI反馈给服务器,进行进一步的处理以产生正在演奏的乐器的声音输出。BeatME系统测试表明,BeatME应用服务器和BeatME客户端满足了在多个平台上播放的功能需求,同时保持了在人类感知下的延迟保持为30ms。
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引用次数: 4
Design and implementation of interactive cyber exhibition on virtual museum of Indonesia 印度尼西亚虚拟博物馆交互式网络展览的设计与实现
Pub Date : 2012-10-25 DOI: 10.1109/ICSENGT.2012.6339306
A. S. Rohman, A. Prihatmanto, Ratri Dwi Kayungyun
Collections of the museum can represent the culture of the society in the early ages. The collections preserved by museum are presented through exhibition so that the people in the next generation can learn from them. Yet the learning process through museum still faces many problems, such as: There are so many collections in a museum but the information to each collection is still too general; the room used for exhibition is so limited that not all the collections can be displayed; the collections might be damaged or lost; the displayed collections seem less meaningful; and the exhibition is less interactive because of the passive role of the visitors in it. This research tries to solve those problems by designing a cyber exhibition on virtual museum. Here, the cyber exhibition is developed as a complement of the exhibition held in the real museum, not as the replacement to it. The implementation of this design has been tested to several users. The results show that the users get different and more interactive experiences and more detailed informations compared to what they get when visiting the physical museum. The cyber exhibition can also add values to the collections so that they become more meaningful.
博物馆的藏品可以代表早期社会的文化。博物馆保存的藏品通过展览的形式呈现出来,让下一代人可以从中学习。然而,通过博物馆学习的过程仍然面临着许多问题,如:博物馆的藏品太多,但每个藏品的信息仍然过于笼统;用于展览的房间非常有限,并非所有的藏品都能展出;藏品可能会损坏或丢失;展出的藏品似乎没有那么有意义;由于参观者的被动作用,展览的互动性较弱。本研究试图通过设计一个虚拟博物馆的网络展览来解决这些问题。在这里,网络展览是作为在真实博物馆举办的展览的补充而发展起来的,而不是作为替代。该设计的实现已经在多个用户中进行了测试。结果表明,与参观实体博物馆相比,用户获得了不同的、更具互动性的体验和更详细的信息。网络展览还可以增加藏品的价值,使它们变得更有意义。
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引用次数: 3
Smart home system for Disabled People via Wireless Bluetooth 残疾人无线蓝牙智能家居系统
Pub Date : 2012-10-25 DOI: 10.1109/ICSENGT.2012.6339347
R. Ramlee, D. H. Tang, Mohd Muzafar Ismail
This paper describes the Smart Home System for Disabled People via Bluetooth Wireless. Smart home system for disable people is the system called assistive domestics focuses on making it possible for the disabled to motivate them carry out the daily activity, safe and comfortable. However in our research work, we attempt to design the smart home system including the wireless controller via Bluetooth technology. This software application adapt in mobile phone, PDA, mobile computer (Samsung Galaxy Tab) using android's operating system (OS). This software application will control the electrical appliances switches wirelessly (Bluetooth). Results from this study found that the system was successfully produced where it is able to control any of the wireless switches at a distance of approximately 25 meter radius from the main controller. The system is seen potentially be used in hospitals, home care for the elderly and facilities for disabled users.
本文介绍了一种基于蓝牙无线的残疾人智能家居系统。残疾人智能家居系统是一种被称为辅助家居的系统,其重点是使残疾人能够激励他们进行安全、舒适的日常活动。然而,在我们的研究工作中,我们尝试通过蓝牙技术设计包括无线控制器在内的智能家居系统。本软件适用于使用android操作系统(OS)的手机、PDA、移动电脑(三星Galaxy Tab)。该软件应用程序将无线控制电器开关(蓝牙)。这项研究的结果发现,该系统已成功生产,它能够控制距离主控制器约25米半径的任何无线开关。该系统被认为有可能用于医院、老年人家庭护理和残疾人设施。
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引用次数: 69
Interval type-2 fuzzy system in supplier selection for new product development 新产品开发中供应商选择的区间2型模糊系统
Pub Date : 2012-10-25 DOI: 10.1109/ICSENGT.2012.6339357
Humaira, R. Bambang
Type-2 fuzzy is a model that provides the ability to handle effect of uncertainty. This paper applies interval type-2 fuzzy for decision making in supplier selection. The system will choose alternative recomendations of decision based on the evaluation criteria. The result shows that type-2 fuzzy with a level of uncertainty able to provide an alternative decision.
2型模糊模型提供了处理不确定性影响的能力。本文将区间2型模糊理论应用于供应商选择决策中。系统将根据评价标准选择备选的决策建议。结果表明,具有一定不确定性的2型模糊能够提供备选决策。
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引用次数: 3
期刊
2012 International Conference on System Engineering and Technology (ICSET)
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