GPU Accelerated Atmospheric Aberration Correction

Paul O. Sundlie, DeJuan Daniels, T. Sharp, Kelsea Sullivan
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Abstract

Digital holography provides a new opportunity for one look 3D imaging. However, computationally intensive wave-front propagation and correction creates an obstacle to rapid technological development. In this paper, we present our efforts to accelerate a CPU based atmospheric distortion correction algorithm by leveraging modern GPU processing capabilities. We show an improvement in computation time, achieving a significant increase in performance.
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GPU加速大气像差校正
数字全息技术为一次性三维成像提供了新的机会。然而,计算量大的波前传播和校正对技术的快速发展造成了障碍。在本文中,我们介绍了利用现代GPU处理能力来加速基于CPU的大气失真校正算法的努力。我们展示了计算时间的改进,实现了性能的显著提高。
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