Utilization of the Gesture Library For Learning Java Characters Interactively

Nur Rochmah Dyah Puji Astuti, I. Arfiani, D. Laksono
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引用次数: 2

Abstract

Javanese characters is a priceless cultural heritage. The form of the characters and the art of making it become a legacy that deserves to be preserved. The difficulty that is often experienced by the community is in terms of remembering the form, pronunciation, and errors in placing Javanese characters pairs and the lack of available references. Coupled with the elimination of curricula regarding regional languages at the SMA / SMK level. This encourages writers to conduct research and build mobile learning applications for Java characters learning. With the aim of producing a Mobile Learning application that can Assist learning and writing Javanese characters to be more interactive so as to motivate the community to learn Javanese characters.The use of the Gesture API technology that functions when the user starts touching the screen and performs the movements that have been determined by the system and understood by the system itself. The steps taken are analyzing the problem regarding the making of this Java characters mobile learning application through observation, interviews and literature studies to be further identified to obtain data from the general public. Then do the system needs analysis, user needs analysis, while the results will be tested using Black Box and Post Study analysis to determine the extent of the usability system to the problems in the communityThe results of the application built in the form of the introduction of Javanese characters with a gesture board, Javanese characters pronunciation in the form of audio visual and Javanese characters quiz writing so that it was more effective and interactive. With the results of testing the black box test, the application built has been running according to its use and function and based on post study testing obtained the average rating of respondents with the results stated that community categories are acceptable, acceptable and acceptable students.
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手势库在Java字符交互学习中的应用
爪哇文字是无价的文化遗产。人物的形式和制作艺术成为值得保存的遗产。社区经常遇到的困难是记住形式、发音、放置爪哇字符对时出现的错误以及缺乏可用的参考。再加上取消SMA / SMK级别的地区语言课程。这鼓励作者进行研究并构建用于Java字符学习的移动学习应用程序。目的是制作一个可以辅助学习和书写爪哇文字的移动学习应用程序,使其更具互动性,以激励社区学习爪哇文字。使用手势API技术,当用户开始触摸屏幕并执行由系统确定并被系统本身理解的动作时,该技术就会起作用。所采取的步骤是通过观察,访谈和文献研究来分析关于制作这个Java字符移动学习应用程序的问题,并进一步确定从公众中获取数据。然后做了系统需求分析、用户需求分析,同时将测试结果采用黑盒法和Post Study法进行分析,以确定系统对社区存在问题的可用性程度。结果应用程序以手势板的形式内置了爪哇文字的介绍、爪哇文字发音的视听形式以及爪哇文字的答题写作,使其更具互动性和有效性。根据黑盒测试的测试结果,构建的应用程序已根据其用途和功能运行,并基于学习后测试获得了受访者的平均评分,结果表明社区类别为可接受,可接受和可接受的学生。
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