Using distance maps for accurate surface representation in sampled volumes

S. Gibson
{"title":"Using distance maps for accurate surface representation in sampled volumes","authors":"S. Gibson","doi":"10.1145/288126.288142","DOIUrl":null,"url":null,"abstract":"High quality rendering and physics based modeling in volume graphics have been limited because intensity based volumetric data do not represent surfaces well. High spatial frequencies due to abrupt intensity changes at object surfaces result in jagged or terraced surfaces in rendered images. The use of a distance-to-closest-surface function to encode object surfaces is proposed. This function varies smoothly across surfaces and hence can be accurately reconstructed from sampled data. The zero value iso surface of the distance map yields the object surface and the derivative of the distance map yields the surface normal. Examples of rendered images are presented along with a new method for calculating distance maps from sampled binary data.","PeriodicalId":167141,"journal":{"name":"IEEE Symposium on Volume Visualization (Cat. No.989EX300)","volume":"59 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"155","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Symposium on Volume Visualization (Cat. No.989EX300)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/288126.288142","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 155

Abstract

High quality rendering and physics based modeling in volume graphics have been limited because intensity based volumetric data do not represent surfaces well. High spatial frequencies due to abrupt intensity changes at object surfaces result in jagged or terraced surfaces in rendered images. The use of a distance-to-closest-surface function to encode object surfaces is proposed. This function varies smoothly across surfaces and hence can be accurately reconstructed from sampled data. The zero value iso surface of the distance map yields the object surface and the derivative of the distance map yields the surface normal. Examples of rendered images are presented along with a new method for calculating distance maps from sampled binary data.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
使用距离图在采样体中精确地表表示
由于基于强度的体积数据不能很好地表示表面,高质量的渲染和基于物理的体图形建模受到了限制。由于物体表面的突然强度变化导致的高空间频率导致渲染图像中的锯齿状或梯状表面。提出了使用距离到最近表面函数对物体表面进行编码的方法。这个函数在不同的表面上平滑地变化,因此可以从采样数据中精确地重建。距离图的零值iso曲面产生物体表面,距离图的导数产生表面法线。给出了渲染图像的实例,并提出了一种从采样的二进制数据中计算距离图的新方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Semi-automatic generation of transfer functions for direct volume rendering Coloring voxel-based objects for virtual endoscopy An accurate method for voxelizing polygon meshes Adaptive perspective ray casting A real-time volume rendering architecture using an adaptive resampling scheme for parallel and perspective projections
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1